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- 16:21, 17 October 2021 diff hist +75 Door type: Structure -> Building; type2: -> Structure; placeable: - -> true; cover: .75 -> 1; minifiable: - -> false; rotatable: - -> false; beauty: 0 -> -; terrain affordance: - -> light-heavy; destroyyield: - -> nothing; minimum skill: 6 -> -;
- 16:19, 17 October 2021 diff hist +129 Column type: Structure -> Building; type2: -> Structure; placeable: - -> true; path cost: - -> 0; passability: - -> pass through only; minifiable: - -> false; rotatable: - -> false; mass base: 10 -> -; flammability: 1.0 -> 1; terrain affordance: - -> light; styledominance: - -> 10;
- 16:18, 17 October 2021 diff hist +63 Autodoor type: Structure -> Building; type2: Door -> Structure; placeable: - -> true; cover: .75 -> 1; minifiable: - -> false; rotatable: - -> false; beauty: 0 -> -; terrain affordance: - -> light-heavy; destroyyield: - -> nothing; minimum skill: 6 -> -;
- 16:14, 17 October 2021 diff hist +72 Animal flap type: Structure -> Building; type2: -> Structure; placeable: - -> true; minifiable: - -> false; beauty: 0 -> -; terrain affordance: - -> light; destroyyield: - -> nothing;
- 16:11, 17 October 2021 diff hist +40 Ship structural beam type: Ship -> Building; type2: -> Ship; placeable: True -> true; passability: - -> impassable; blockswind: - -> true; minifiable: - -> false; terrain affordance: Heavy -> heavy;
- 16:10, 17 October 2021 diff hist +114 Ship reactor type: Ship -> Building; type2: -> Ship; placeable: True -> true; passability: - -> impassable; blockswind: - -> true; cover: - -> 1; minifiable: - -> false; flammability: - -> 0; power: +1000 -> 1000; terrain affordance: - -> heavy; research: Ship reactor -> Starship reactor;
- 16:07, 17 October 2021 diff hist +133 Ship engine type: Ship -> Building; type2: -> Ship; placeable: True -> true; passability: - -> impassable; blockswind: - -> true; cover: - -> 1; minifiable: - -> false; flammability: - -> 0; power: 0 -> -; terrain affordance: - -> heavy; research: - -> Johnson-Tanaka drive;
- 16:06, 17 October 2021 diff hist +92 Ship cryptosleep casket type: Ship -> Building; type2: -> Ship; placeable: True -> true; path cost: - -> 42; passability: - -> pass through only; blockswind: - -> true; minifiable: - -> false; size: 2 ˣ 1 -> 1 ˣ 2; terrain affordance: - -> heavy; research: Vacuum cryptosleep caskets -> Vacuum cryptosleep casket;
- 16:00, 17 October 2021 diff hist -4 Persona weapon AI persona core -> persona core
- 16:00, 17 October 2021 diff hist -3 Template:Nav/questitems AI persona core -> persona core
- 15:54, 17 October 2021 diff hist +8 Ship AI persona core -> persona core
- 15:52, 17 October 2021 diff hist -4 m Ship computer core
- 15:49, 17 October 2021 diff hist +26 N AI persona core Cheldra moved page AI persona core to Persona core over redirect: the name used in-game (presumably changed sometime before 1.3.3117) current Tag: New redirect
- 15:49, 17 October 2021 diff hist 0 m Persona core Cheldra moved page AI persona core to Persona core over redirect: the name used in-game (presumably changed sometime before 1.3.3117)
- 15:47, 17 October 2021 diff hist +112 Ship computer core type: Ship -> Building; type2: -> Ship; placeable: True -> true; passability: - -> impassable; blockswind: - -> true; cover: - -> 1; minifiable: - -> false; size: 3 ˣ 3 -> 2 ˣ 2; rotatable: True -> false; flammability: 1 -> 0; terrain affordance: - -> heavy; research: - -> Machine persuasion; resource 4: AI persona core -> Persona core;
- 15:40, 17 October 2021 diff hist +133 Sensor cluster type: Ship -> Building; type2: -> Ship; placeable: True -> true; passability: - -> impassable; blockswind: - -> true; cover: - -> 1; minifiable: - -> false; rotatable: True -> false; flammability: - -> 0; hp: 400 -> 100; power: 0 -> -; terrain affordance: - -> heavy; research: - -> Starflight sensors;
- 00:30, 14 October 2021 diff hist +66 User:Cheldra →Templates I have made: current
- 00:27, 14 October 2021 diff hist -39 Template:Infobox main renamed Lit Radius to Light Radius
- 00:23, 14 October 2021 diff hist +243 Template:Infobox main added destroyyield as a override for Destroy Yield
- 00:15, 14 October 2021 diff hist +89 Standing darklamp glowradius: - -> 9; glowcolor: - -> (78, 226, 229); thingCategories: - -> BuildingsFurniture; destroyyield: - -> nothing; lightradius: 9 -> -;