Difference between revisions of "Smoke shell"

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{{Stub}}{{Define|Crafted Resource
+
{{Stub}}
| always haulable = true
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{{infobox main|resource|
| image = Smoke shell
+
| name = Smoke shell
| def name = Shell_Smoke
+
| image = Smoke shell.png
 
| description = A shell that generates a cloud of smoke when detonated, obscuring incoming shots and preventing turrets from locking on. Can be fired from mortars or installed as a trap. Explodes when damaged.
 
| description = A shell that generates a cloud of smoke when detonated, obscuring incoming shots and preventing turrets from locking on. Can be fired from mortars or installed as a trap. Explodes when damaged.
| draw gui overlay = true
+
| type = Crafted Resources
| graphic class = Graphic_Single
+
| type2 = Mortar shell
| graphic path = Things/Item/Resource/Shell/Shell_EMP
 
| label = EMP shell
 
| parent name = MakeableShellBase
 
 
| path cost = 15
 
| path cost = 15
| resource readout priority = Middle
 
| rotatable = false
 
| selectable = true
 
| sound drop = Standard_Drop
 
| sound interact = Metal_Drop
 
 
| stack limit = 25
 
| stack limit = 25
| thing class = ThingWithComps
+
| beauty =  
| ticker type = Normal
+
| flammability = 1.0
| use hit points = true
+
| marketvalue = 55
| deterioration rate base = 1.5
+
| mass base = 1.25
| flammability base = 1.0
+
| hp = 60
| market value base = 55
+
| deterioration = 1.5
| max hit points base = 60
+
| skill 1 = Crafting
| mass = 1.25
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| skill 1 level = 4
}}<!--Do not delete - "temporarily" required while awaiting Define -> Infobox changeover.
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| work to make = 800
-->{{#set:Production Facility 1 = Machining table}}{{#set:Resource 1 = Steel}}{{#set:Resource 1 Amount = 25}}{{#set:Type = Crafted Resources}}<!--
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| production facility 1 = Machining table
Do not delete- "temporarily" required while awaiting Define -> Infobox changeover.-->
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| resource 1 = Steel
The '''smoke shell''' is a type of [[mortar shell]] that, upon exploding, releasing a cloud of [[smoke]] 7.2 tiles in radius. The cloud persists for ?? seconds </onlyinclude>
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| resource 1 amount = 25
 +
| defName = Shell_Smoke
 +
| thingCategories = MortarShells
 +
| tradeTags = MortarShells
 +
}}
 +
The '''smoke shell''' is a type of [[mortar shell]] that, upon exploding, releasing a cloud of [[smoke]] 7.2 tiles in radius. The cloud persists for ?? seconds
  
 
== Acquisition ==
 
== Acquisition ==

Revision as of 13:31, 8 August 2021

Smoke shell

Smoke shell

A shell that generates a cloud of smoke when detonated, obscuring incoming shots and preventing turrets from locking on. Can be fired from mortars or installed as a trap. Explodes when damaged.

Base Stats

Type
Crafted ResourcesMortar shell
Market Value
55 Silver
Stack Limit
25
Mass
1.25 kg
HP
60
Deterioration Rate
1.5
Flammability
100%
Path Cost
15

Creation

Crafted At
Machining table
Skill Required
Crafting 4
Work To Make
800 ticks (13.33 secs)
Resources to make
Steel 25
Technical
defName
Shell_Smoke
thingCategories
MortarShells"MortarShells" is not in the list (Armor, Art, Artifact, BasicClothing, Clothing, ExoticMisc, ImplantEmpireCommon, ImplantEmpireRoyal, MortarShell, PsychicApparel, ...) of allowed values for the "TradeTags" property.
tradeTags
MortarShells


The smoke shell is a type of mortar shell that, upon exploding, releasing a cloud of smoke 7.2 tiles in radius. The cloud persists for ?? seconds

Acquisition

Smoke shells are made using 25 steel at a machining table and requires Mortars to be researched. Requires a Crafting skill of at least 4. The steel cost is increased to 35 if the Classic Mortars difficulty option is enabled.

It can also be purchased from traders.

Analysis

See also: Smoke launcher

??

Version history

  • 1.3.3066 - Steel requirement decreased from 35 -> 25 unless Classic Mortar difficulty option enabled.