Property:Leather Yield

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(updated goose body size in the exception illustration)
(added graph)
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* (40,40)
 
* (40,40)
 
* (100000,100000)
 
* (100000,100000)
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{{GraphChart|width=400|height=100|xAxisTitle=Body Size|yAxisTitle=Leather Yield|type=line|x=0, {{#expr:5/40}}, {{#expr:40/40}}, {{#expr:10000/40}}|y2=0, 14, 40, 10000|x2=0, 1|y1=0, 5, 40, 10000|yType=number|yAxisMax=80|xAxisMax=2|linewidth=1|colors=red, cyan}}
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There are a few exceptions that need to be defined on each page individually, specifically:
 
There are a few exceptions that need to be defined on each page individually, specifically:

Revision as of 17:55, 24 September 2021

The formula for leather yield is 40 * bodysize, with the following post-process curve:

  • (0,0)
  • (5,14)
  • (40,40)
  • (100000,100000)


There are a few exceptions that need to be defined on each page individually, specifically:

  • Humans have a base value of 75 and a body size of 1. So they yield 75 * 1 = 75 human leather.
  • Geese have a base value of 36 and a body size of 0.6. Considering the post-processing curve they yield 36 * 0.6 = 22 → 26 birdskin.
  • Megascarabs, Megaspiders and Spelopede have no leather yield.
  • Chickens and ducks have no leather yield.


See Leathers.

Showing 20 pages using this property.
A
40  +
27  +
B
96  +
80  +
16  +
C
33  +
40  +
28  +
20  +
21  +
18  +
40  +
96  +
D
48  +
56  +
84  +
E
160  +
84  +