Difference between revisions of "Plainleather"

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| graphic class = Graphic_Single
 
| graphic class = Graphic_Single
 
| graphic path = Things/Item/Resource/Cloth
 
| graphic path = Things/Item/Resource/Cloth
| label = plainleather
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| label = Plainleather
 
| path cost = 15
 
| path cost = 15
 
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| resource readout priority = Middle

Revision as of 00:05, 19 March 2019

Plainleather

Plainleather b.png

Tanned, dried, scraped skin. A good traditional material for making clothes and bags.


Type
TextileLeather
Stack Limit
75

Base Stats

Beauty
−4
Flammability
1
Market Value
2.1
Mass
0.03
Max Hit Points
60

Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×0.81
Beauty
×1
Flammability
×1
Insulation - Cold
×16
Insulation - Heat
×16
Max Hit Points
×1.3
Work To Make
×1

Plainleather is a type of leather produced when a cook butchers one of a variety of medium-sized animals at a butcher table.

Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions.

Sources

The following animals drop plainleather when butchered: