Difference between revisions of "Mini-slugger turret"

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== Analysis ==
 
== Analysis ==
 
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== Graphs ==
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{| class="wikitable"
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! {{Hover title|link=no|dotted=yes|DPS taking into account both weapon accuracy and pawn/turret accuracy|True DPS}} over Range
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| {{Weapon Iterated DPS Chart|Mini-slugger|Normal|0.96}}
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|}
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Revision as of 05:15, 1 May 2022

Mini-slugger turret

Mini-slugger turret

A self-powered defense turret mounted with a weak but long-ranged slug-thrower. May explode when damaged.

Base Stats

Type
BuildingMechanoid cluster
Mass
10 kg
Beauty
-20
HP
100
Flammability
0%
Path Cost
50

Building

Size
1 × 1
Placeable
False
Passability
pass through only
Cover Effectiveness
40%
Terrain Affordance
Light
Destroy yield
Steel slag chunk 1

A mini-slugger turret is a small turret that appears in mech clusters.

Acquisition

Summary

Mini-slugger turrets are fittingly equipped with a Mini-slugger. This weapon is used in the same manner as a pawn would use a ranged weapon. For this purpose, the turret has as a Shooting Accuracy of 96%, equivalent to a Shooting skill of 8.

When damaged beyond ?%[Detail needed] of its health, the mini-slugger turret has a 50% chance to explode. An exploding turret will spark and emit a hissing sound before exploding 240 ticks (4 secs) later, dealing 50 Bomb damage in a 3.9 tile radius around itself. See the Damage Types page for a list of multipliers applied to this damage when applied to different targets.

Like all mech cluster buildings, mini-slugger turrets not only have a Flammability of 0%, but also take no damage from attacks with the Flame damage type. This is in contrast to, for example, a stone wall which will not be ignited by molotov cocktails but will take the 10 flame damage from the initial attack.

Mini-slugger turrets must be destroyed for the mech cluster to be defeated.

Analysis

Graphs

True DPS over Range