Difference between revisions of "Consciousness"

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* [[Eating]]
 
* [[Eating]]
  
It is lethal for [[human]]s, [[animals]] and [[mechanoids]] for {{subst{{PAGENAME}}}} to be reduced to zero.  
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It is lethal for [[human]]s, [[animals]] and [[mechanoids]] for {{subst|{{PAGENAME}}}} to be reduced to zero.  
  
 
{{#ask: [[Consciousness Importance::+]]
 
{{#ask: [[Consciousness Importance::+]]

Revision as of 04:04, 19 December 2020

Consciousness is a pawn capacity: The state or quality of awareness. A pawn loses consciousness when this falls below 30% and dies when this reaches 0%.

Although consciousness itself doesn't have any effect on a pawn's stats, it does directly influence several other capacities that a pawn has. Consciousness affects the following capacities:

It is lethal for humans, animals and mechanoids for Template:Subst to be reduced to zero.

StatWeightDescription
Moving1How well a character can move around. Directly affected by consciousness.
Talking1A character's capacity of speech. Directly affected by consciousness.
Manipulation1How well a character can physically interact with objects. Directly affected by consciousness and arms/hands/fingers effectiveness.
Eating1A character's ability to eat.