Difference between revisions of "Blood Pumping"

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| description = How well a creature can move blood around its body. Affects consciousness and moving.
 
| description = How well a creature can move blood around its body. Affects consciousness and moving.
 
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}}
 
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'''Blood Pumping''', also called '''Power Generation''' on [[mechanoids]], is a capacity that controls how well a pawn pumps blood.  
It is renamed to "Power Generation" on mechanoids.  
 
  
 
It is lethal for [[human]]s, [[animals]] and [[mechanoids]] for Blood Pumping to be reduced to zero.  
 
It is lethal for [[human]]s, [[animals]] and [[mechanoids]] for Blood Pumping to be reduced to zero.  

Revision as of 04:14, 19 December 2020

Blood Pumping is a pawn capacity: How well a creature can move blood around its body. Affects consciousness and moving. Blood Pumping, also called Power Generation on mechanoids, is a capacity that controls how well a pawn pumps blood.

It is lethal for humans, animals and mechanoids for Blood Pumping to be reduced to zero.

StatWeightMaxDescription
Rest Rate Multiplier0.3-A multiplier on how quickly a creature rests while sleeping.
Consciousness0.21The state or quality of awareness. A pawn loses consciousness when this falls below 30%, and dies when this reaches 0%.
Moving0.2-How well a character can move around. Directly affected by consciousness.