Difference between revisions of "Auto inferno turret"

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A '''auto inferno turret''' is a large turret that appears in [[mech cluster]]s. It is equipped with the [[Inferno cannon (Turret)|turret version of the inferno cannon]]. It has a [[shooting accuracy]] of 96%, equivalent to a [[Skills#Shooting|shooting skill]] of 8, though this is usaully irrelevant due to its weapons forced miss radius.  
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An '''auto inferno turret''' is a large turret that appears in [[mech cluster]]s. It is equipped with the [[Inferno cannon (Turret)|turret version of the inferno cannon]]. It has a [[shooting accuracy]] of 96%, equivalent to a [[Skills#Shooting|shooting skill]] of 8, though this is usually irrelevant due to its weapons forced miss radius.  
  
 
==Trivia==
 
==Trivia==
 
Like all mech cluster buildings, they not only have a [[flammability]] of 0%, but also take no damage from attacks with the [[Damage Types#Flame|flame damage type]]. This is in contrast to, for example, a [[stone]] [[wall]] which will not be ignited by [[molotov cocktails]] but will take the 10 flame damage from the initial attack.
 
Like all mech cluster buildings, they not only have a [[flammability]] of 0%, but also take no damage from attacks with the [[Damage Types#Flame|flame damage type]]. This is in contrast to, for example, a [[stone]] [[wall]] which will not be ignited by [[molotov cocktails]] but will take the 10 flame damage from the initial attack.

Revision as of 15:22, 29 August 2021

Auto inferno turret

Auto inferno turret

A self-powered turret mounted with an inferno cannon. It cannot sense targets at very short ranges.

Base Stats

Type
Buildings
Mass
100 kg
Beauty
-20
HP
180
Flammability
0%

Building

Size
2 × 2
Cover Effectiveness
50%
Terrain Affordance
Heavy

An auto inferno turret is a large turret that appears in mech clusters. It is equipped with the turret version of the inferno cannon. It has a shooting accuracy of 96%, equivalent to a shooting skill of 8, though this is usually irrelevant due to its weapons forced miss radius.

Trivia

Like all mech cluster buildings, they not only have a flammability of 0%, but also take no damage from attacks with the flame damage type. This is in contrast to, for example, a stone wall which will not be ignited by molotov cocktails but will take the 10 flame damage from the initial attack.