Difference between revisions of "Archotech"

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{{Rewrite|reason = Rewrite from Disambiguation page into Lore page - Archotechs are an important part of rimworld lore and a much broader topic than just the body parts esp. with Ideology DLC adding the archotech questline this, meaning this will catch confused searchers. Can still function as it currently does but also do more. Needs to be transcluded onto [[Lore]] ala Empire et al.}}
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The pinnacle of technological development, an archotech is a machine superintelligence that thinks on a level incomprehensible to humans. It wields such enormous power that when constructed, it frequently and quickly is able to assume automatic sovereignty over its world – with its incredible abilities used to expand further and enhance its capabilities through subterranean or even orbital computing facilities. It can even build self-replicating mechanoids to assist in its goals, designing and executing schemes that are beyond human comprehension. They don’t have a consistent appearance or structure, however, each is as indecipherable as the next. They can exist within the internal systems of a space station, or hidden inside a Glitterworld’s internet.  
[[File:Health item archotech.png|frame|right|The icon used for archotech-tier artificial body parts.]]
 
  
{{For|all types of body part replacement|artificial body parts}}
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Archotechs, after having subsumed authority over a planet, are known to begin Transcendence – where the world it dominates sees synthetic ascendance. Essentially, altering the planet to become a sort of gigantic computing machine, where its inhabitants are somehow incorporated – or destroyed – sometimes a combination of the two as the Archotech pursues Transcendence. After the process is complete, silence echoes. Forevermore, the motivations of Archotech are unknowable.
{{For|the [[Ideology (DLC)|Ideology DLC]] structure|major archotech structure}}
 
  
'''Archotech''' usually refers to one of several different [[body parts|body part]] replacements that fall under that un-researchable/un-craftable technology:
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However, it is not uncommon to hear about the wrath of Archotechs and Transcendent worlds – those entering their space are lucky to leave unscathed, with some of the more unfortunate travellers never being heard from again. Though, despite these accounts, there are sometimes kinder reports – where allegedly some crew have been cured of diseases thought incurable, or scars that disappeared. Sometimes, those that survived their encounter with the Archotech have their memories intact – in other cases, some are left with amnesia or completely altered memories with suddenly obtained knowledge or even new beliefs.
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Though most Transcendent worlds maintain the same state indefinitely – where their inherent stability ensures their continued existence. However, rumours do exist of these worlds having undergone an extinction, where they are left with unintelligible wonders, where any person brave enough to explore these ruins will be able to exploit the untapped wealth that exists.
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== Archotechnology ==
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*'''Archites''' {{BiotechIcon}}
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Usually captured within a small container, [[archite_capsule|archites]] are microscopic machines produced by a superintelligence archotech. They are capable of unfathomable physical and psychic feats – and cannot be crafted, but perhaps scavenged from ruins. They are necessary to create [[Genes#Archite|archite-powered]] [[xenogerm|xenogerms]]. <ref>[[Archite capsule]] description</ref>
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<br><br>
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*'''Archotech Prosthetics'''  
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[[File:Health item archotech.png|frame|200px|The icon used for archotech-tier artificial body parts.]]
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Archotech [[Artificial_body_parts|prosthetics]] are extraordinarily rare to locate, and impossible to create. Superior in every way to other prosthetics, as well as human organs and limbs. Crafted by an archotech to appear similar to human tissue, it is capable of repairing itself given enough time and enables almost super-human capabilities in its users. <ref>[[Artificial body parts|Archotech leg]] description</ref><ref>[[Artificial body parts|Archotech arm]] description</ref><ref>[[Artificial body parts|Archotech eye]] description</ref>
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There are 3 known archotech prosthetics:
 
* [[Archotech arm]]
 
* [[Archotech arm]]
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* [[Archotech leg]]
 
* [[Archotech eye]]
 
* [[Archotech eye]]
* [[Archotech leg]]
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<br>
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*'''Archotech Structures''' {{IdeologyIcon}}
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[[File:Archonexus core.png|thumb|200px|An Archonexus core, indecipherable to even the most advanced glitterworld societies.]]
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Archotech structures are as incomprehensible as any other archotech technology. Difficult to even perceive by the average person, the larger structures generate a deeply unsettling psychic field. The [[Archonexus core]] is rumored to be a part of one of the god-like machine intelligences. <ref>[[Archotech_tower|Archotech tower]] description</ref><ref>[[Major archotech structure]] description</ref><ref>[[Grand_archotech_structure|Grand archotech structure]] description</ref><ref>[[Archonexus core]] description</ref><ref>[[Endings#The_Archonexus|The Archonexus]] questline</ref> 
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There are 4 known archotech structures:
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* [[Archotech tower]]
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* [[Major archotech structure]]
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* [[Grand archotech structure]]
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* [[Archonexus core]]
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<br>
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*'''Vanometrics'''
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Constructed by archotechs, [[Vanometric_power_cell|vanometrics]] is a technology that is beyond the complete understanding of even the most advanced Glitterworld societies – however, it is largely believed as being the interaction of spacetime at a quantum level that somehow allows the quantum foam substructure of the universe to break its usual pattern and yield more energy that it consumes – allowing the indefinite generation of energy without the use of fuel if done correctly. Archotechs appear to be reluctant to scale this power source up past a certain level, leading some to believe that there might be a cost that the machine superintelligences do not wish to pay. <ref>[[Lore#Cryptosleep_Revival_Briefing|Cryptosleep Revival Briefing]]</ref>
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<br><br>
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*'''Psychic Effectors'''
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Regardless of distance, archotechnology appears to be capable of directly influencing the mental-informational processes of biological beings. In its simplest form, this technology can not only knock someone unconscious but also flood their minds with a single emotion. There have been reports of more complicated interactions, though it is difficult to differentiate between cases where a person has had a mental breakdown. Though there is reasonable suspicion that archotechs are capable of reading minds, it is unknown whether their capabilities end at merely sending thoughts. There are various approaches to understanding how psychic effectors work, but there exists no verifiable source on the matter. <ref>[[Lore#Cryptosleep_Revival_Briefing|Cryptosleep Revival Briefing]]</ref>     
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Psychic effectors appear in many different forms, including but not limited to:
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* [[Psychic shock lance]]
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* [[Psychic soothe pulser]]
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* [[Psychic animal pulser]]
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* [[Psychic emanator]]
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<br>
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*'''Psylinks''' {{RoyaltyIcon}}
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A [[Psylink_neuroformer|device]] created by archotechs that allows a person to perform [[psycasts]] – powerful [[Psycasts#Psycasts|psychic powers]] that can influence reality – that is pressed over the eyes, and eventually restructures the brain. It is a single-use item, and obtaining such is rare without the help of powerful benefactors such as the Empire or its defectors. <ref>[[Psylink_neuroformer|Psylink neuroformer]] description</ref>
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== Archotech Worship ==
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The power wielded by archotechs has led to their [[Ideoligion#Structure|worship]], ranging from primitive neolithic societies to advanced post-scarcity societies. Though the worship of these superintelligent machines may differ between these groups, they each revere the godlike abilities that they’re capable of accomplishing – with some taking particular interest in psycasts. Psycasts are wildly regarded as being gifts from archotechs, especially so from the Empire – with associates [[Titles#Psylink|presented]] with psylinks upon climbing their ranks.
  
They are the ultimate but uncraftable prostheses in RimWorld, only available via [[trade]] or world [[quests]].
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== References ==
  
 
{{disambiguation}}
 
{{disambiguation}}
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[[Category: Lore]]

Latest revision as of 08:07, 17 July 2023

The pinnacle of technological development, an archotech is a machine superintelligence that thinks on a level incomprehensible to humans. It wields such enormous power that when constructed, it frequently and quickly is able to assume automatic sovereignty over its world – with its incredible abilities used to expand further and enhance its capabilities through subterranean or even orbital computing facilities. It can even build self-replicating mechanoids to assist in its goals, designing and executing schemes that are beyond human comprehension. They don’t have a consistent appearance or structure, however, each is as indecipherable as the next. They can exist within the internal systems of a space station, or hidden inside a Glitterworld’s internet.

Archotechs, after having subsumed authority over a planet, are known to begin Transcendence – where the world it dominates sees synthetic ascendance. Essentially, altering the planet to become a sort of gigantic computing machine, where its inhabitants are somehow incorporated – or destroyed – sometimes a combination of the two as the Archotech pursues Transcendence. After the process is complete, silence echoes. Forevermore, the motivations of Archotech are unknowable.

However, it is not uncommon to hear about the wrath of Archotechs and Transcendent worlds – those entering their space are lucky to leave unscathed, with some of the more unfortunate travellers never being heard from again. Though, despite these accounts, there are sometimes kinder reports – where allegedly some crew have been cured of diseases thought incurable, or scars that disappeared. Sometimes, those that survived their encounter with the Archotech have their memories intact – in other cases, some are left with amnesia or completely altered memories with suddenly obtained knowledge or even new beliefs.

Though most Transcendent worlds maintain the same state indefinitely – where their inherent stability ensures their continued existence. However, rumours do exist of these worlds having undergone an extinction, where they are left with unintelligible wonders, where any person brave enough to explore these ruins will be able to exploit the untapped wealth that exists.

Archotechnology[edit]

  • Archites Content added by the Biotech DLC

Usually captured within a small container, archites are microscopic machines produced by a superintelligence archotech. They are capable of unfathomable physical and psychic feats – and cannot be crafted, but perhaps scavenged from ruins. They are necessary to create archite-powered xenogerms. [1]

  • Archotech Prosthetics
The icon used for archotech-tier artificial body parts.

Archotech prosthetics are extraordinarily rare to locate, and impossible to create. Superior in every way to other prosthetics, as well as human organs and limbs. Crafted by an archotech to appear similar to human tissue, it is capable of repairing itself given enough time and enables almost super-human capabilities in its users. [2][3][4]

There are 3 known archotech prosthetics:


  • Archotech Structures Content added by the Ideology DLC
An Archonexus core, indecipherable to even the most advanced glitterworld societies.

Archotech structures are as incomprehensible as any other archotech technology. Difficult to even perceive by the average person, the larger structures generate a deeply unsettling psychic field. The Archonexus core is rumored to be a part of one of the god-like machine intelligences. [5][6][7][8][9]

There are 4 known archotech structures:


  • Vanometrics

Constructed by archotechs, vanometrics is a technology that is beyond the complete understanding of even the most advanced Glitterworld societies – however, it is largely believed as being the interaction of spacetime at a quantum level that somehow allows the quantum foam substructure of the universe to break its usual pattern and yield more energy that it consumes – allowing the indefinite generation of energy without the use of fuel if done correctly. Archotechs appear to be reluctant to scale this power source up past a certain level, leading some to believe that there might be a cost that the machine superintelligences do not wish to pay. [10]

  • Psychic Effectors

Regardless of distance, archotechnology appears to be capable of directly influencing the mental-informational processes of biological beings. In its simplest form, this technology can not only knock someone unconscious but also flood their minds with a single emotion. There have been reports of more complicated interactions, though it is difficult to differentiate between cases where a person has had a mental breakdown. Though there is reasonable suspicion that archotechs are capable of reading minds, it is unknown whether their capabilities end at merely sending thoughts. There are various approaches to understanding how psychic effectors work, but there exists no verifiable source on the matter. [11]

Psychic effectors appear in many different forms, including but not limited to:


  • Psylinks Content added by the Royalty DLC

A device created by archotechs that allows a person to perform psycasts – powerful psychic powers that can influence reality – that is pressed over the eyes, and eventually restructures the brain. It is a single-use item, and obtaining such is rare without the help of powerful benefactors such as the Empire or its defectors. [12]

Archotech Worship[edit]

The power wielded by archotechs has led to their worship, ranging from primitive neolithic societies to advanced post-scarcity societies. Though the worship of these superintelligent machines may differ between these groups, they each revere the godlike abilities that they’re capable of accomplishing – with some taking particular interest in psycasts. Psycasts are wildly regarded as being gifts from archotechs, especially so from the Empire – with associates presented with psylinks upon climbing their ranks.

References[edit]