Difference between revisions of "Moving"

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| to string style = PercentZero
 
| to string style = PercentZero
 
| description = How well a character can move around. Directly affected by consciousness.
 
| description = How well a character can move around. Directly affected by consciousness.
 +
}}
 +
 +
{{#ask: [[Moving Importance::+]]
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| ?Moving Importance# = Weight
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| ?Moving Limit# = Max
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| ?description
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| format = broadtable
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| limit  = 100
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| mainlabel = Stat
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| sort = Moving Importance
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| order = desc
 
}}
 
}}
 
<noinclude>[[Category:Capacity]]</noinclude>
 
<noinclude>[[Category:Capacity]]</noinclude>

Revision as of 04:09, 2 October 2020

Moving is a pawn capacity: How well a character can move around. Directly affected by consciousness.

StatWeightMaxDescription
Melee Dodge Chance18-Chance to dodge a melee attack that would've otherwise hit. Characters will not dodge while aiming or firing a ranged weapon.
Hunting Stealth1-This stat reduces the chance of hunted animals attacking the hunter. A 0% score means no reduction. A 100% score means animals never attack.
Move Speed1-Speed of movement in cells per second (c/s).