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  • ...y decent chance they will be downed instantly due to this, and if you were lucky enough for other mini-slugger turrets to be in the danger zone they will mo
    3 KB (519 words) - 10:02, 16 May 2023
  • ...ther places where heat and light are hard to fuel pre-electricity. Getting lucky with the right random psycast can lessen a colony's dependence on [[geyser]
    2 KB (280 words) - 07:17, 1 May 2024
  • If you are lucky, the same moment you need to open the ancient shrine will coincide with the ...ius? Imagine peak summer time. Double time on research to get electricity. Lucky if you have a night owl in the team.
    9 KB (1,514 words) - 19:21, 18 April 2023
  • | Glitterworlds are havens of comfort for those lucky enough to live there, but [PAWN_nameDef] could not ignore the nearby trashw
    6 KB (817 words) - 22:25, 15 April 2024
  • *'''Social''': Recruiting new colonists and trading. If you are lucky enough to capture a raider then you can use your Social skills to turn them
    6 KB (971 words) - 09:51, 21 October 2021
  • ...ath of Archotechs and Transcendent worlds – those entering their space are lucky to leave unscathed, with some of the more unfortunate travellers never bein
    7 KB (1,012 words) - 08:07, 17 July 2023
  • ...eature advantages.png|800px|thumb|none|Spawned at bottom-right corner with lucky terrain feature advantage, mountain cover to the North and slow ground with ...ch out your quality medicine supply and save them for later use. If you're lucky you may also come across medicine stocks in the enemy base. Feel free to us
    15 KB (2,625 words) - 22:12, 13 January 2023
  • ...on. Like any other weapon, the needle gun has the possibility of getting a lucky shot to the head. They are also able to engage in (less effective) melee co
    7 KB (1,059 words) - 04:01, 26 January 2024
  • ...trike internal body parts more often. A pila user in the back can fish for lucky hits and stagger enemies. The per-hit damage also makes them good for hunti
    9 KB (1,159 words) - 20:23, 20 April 2024
  • ...the first burst, then either centipede should only shoot if an enemy gets lucky and survives all your colonist's attacks. In this case, centipede blasters
    9 KB (1,300 words) - 03:27, 1 April 2024
  • ...the first burst, then either centipede should only shoot if an enemy gets lucky and survives all your colonist's attacks. In this case, centipede blasters
    10 KB (1,419 words) - 13:55, 25 February 2024
  • ...s health pool may suggest. This also prevents the entity from dying due to lucky hits where one part is targeted consecutively, a common weakness for most c
    12 KB (2,008 words) - 03:33, 2 May 2024
  • ...casualties; a few mortar shots are enough to start the assault. If you're lucky, the mortar will hit their mortar shells, creating a chain reaction. Since
    12 KB (1,812 words) - 07:08, 1 February 2024
  • *'''Social''': Recruiting new colonists and trading. If you are lucky enough to capture a raider, then you can use your Social skills to recruit ...The approaching loyalty squad can be taken out with spike traps. If you're lucky, then the empire's soldier will be [[downed]], alowing you to loot a second
    32 KB (5,488 words) - 18:25, 22 April 2024
  • ...constructing and reconstructing any "unacceptable" furniture until you get lucky and a desired quality level is produced, so long as you do not mind losing
    37 KB (6,037 words) - 02:14, 29 April 2024
  • :: (* If you're lucky enough to have a river running through your map, you could instead research
    37 KB (6,325 words) - 15:27, 8 February 2024
  • Tribal starts begin with three random animals. If you're lucky, you may get one capable of hauling or even a pack animal. Some or all of t
    38 KB (6,562 words) - 01:51, 22 April 2024
  • ...It is very easy to rely on one side of melee or the other, unless you get lucky with [[persona weapons]]{{RoyaltyIcon}}.
    45 KB (7,200 words) - 10:48, 23 April 2024
  • ...pecially in [[scenario system#Naked Brutality|Naked Brutality]]. If you're lucky, then the loyalty squad will only be [[downed]], netting you a second pair
    54 KB (8,889 words) - 11:56, 29 April 2024
  • With [PAWN_possessive] particular expertise, [PAWN_pronoun] was lucky enough to find a position serving as small arms mechanic rather than on the
    76 KB (10,252 words) - 18:35, 15 September 2022

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