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- #REDIRECT [[Ailments#Bio-starvation]]37 bytes (3 words) - 23:54, 23 March 2023
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- #REDIRECT [[Ailments#Bio-starvation]]37 bytes (3 words) - 23:54, 23 March 2023
- #REDIRECT [[Ailments#Bio-starvation]]37 bytes (3 words) - 23:54, 23 March 2023
- # If the pawn to be created is a faction leader - that the bio has the pirateKing tag. Only pirateKings can be faction leaders. # That the bio hasn't been used already (to prevent duplicate Humps running around)5 KB (731 words) - 22:36, 15 April 2024
- ...ore information about the heir's faction to the royal title tooltip on the Bio tab.2 KB (309 words) - 04:16, 7 November 2023
- * Implemented renounce title button on pawn bio tab. You can now have your royal colonists renounce their title if you wish2 KB (352 words) - 04:13, 7 November 2023
- '''Spelopedes''' are giant, bio-engineered, subterranean invertebrates and the middle of the three [[insect4 KB (597 words) - 17:33, 11 April 2024
- ...leaves the vat, a number of status effects will be applied to them. See [[bio-starvation]] for a full list.17 KB (2,675 words) - 22:36, 9 January 2024
- '''Megaspiders''' are giant, bio-engineered, subterranean invertebrates and the largest and most dangerous o5 KB (751 words) - 17:32, 30 March 2024
- ...prepared to deal with sudden turncoat behavior. Inspect the pawn's entire bio and health tab carefully before recruiting them.6 KB (911 words) - 15:21, 27 April 2024
- * [[Bio-starvation]]{{BiotechIcon}}: {{--|25%}}9 KB (989 words) - 23:42, 26 December 2023
- ...enes, gene expression, and phenotypic development using viruses, hormones, bio-synthesized drugs, and possibly mechanites. Depending on the xenogerm, the8 KB (1,168 words) - 04:24, 23 April 2024
- * Reworked how traits and work disables are laid out in the Bio tab for greater space efficiency. * Bio tab now displays faction icons.16 KB (2,639 words) - 01:34, 8 May 2023
- * Fix: Exception drawing pawn inspect pane/bio tab/other UI with null extra mini faction.8 KB (1,318 words) - 04:17, 7 November 2023
- ...an be viewed by selecting the pawn with the cursor, then navigating to the Bio tab in the pawn inspect pane. ...XP gain and [[mood]], represented by an adjacent fire symbol in the pawn's Bio menu. Conversely, a skill may be entirely prevented by a pawn's [[backstory28 KB (3,926 words) - 07:47, 12 April 2024
- * Fix: Bio mentions “Squirrel Boy” even if the pawn is female.8 KB (1,291 words) - 22:35, 5 June 2022
- ...rounds will have lore that references rebels lead by a "Revolutionist" and bio-engineered plagues deployed on the planet. It is possible that this is the11 KB (1,629 words) - 07:16, 9 March 2024
- * [[Growth vat#Summary|Bio-starvation]] (outside of [[growth vat|vat]]){{BiotechIcon}}: {{++|50%}}12 KB (1,722 words) - 03:13, 9 March 2024
- ...ialog is not interactable when opened in caravan forming screen via pawn's bio.12 KB (1,838 words) - 04:15, 7 November 2023
- === Bio-starvation === ...ck of power or nutrition feedstock. This has left their body in a state of bio-starvation."|In-game description}}65 KB (8,330 words) - 14:13, 22 April 2024
- ...oose their traits/passions within 48 hours of the birthday, and view their bio/health from the selection screen. ...oe). Like other colonists, you can always change their nickname from their bio.33 KB (4,898 words) - 15:44, 9 April 2024