Difference between revisions of "User:Alistaire/Type:altitudeLayer"
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TurtleShroom (talk | contribs) (→altitudeLayer: Added WEATHER Layer and MOTEOVERHEAD Layer: I've seen these rare strings on Mods and they do exist in the Vanilla rendition's code) |
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| Waist || [[Table (long)]] | | Waist || [[Table (long)]] | ||
+ | |- | ||
+ | | Weather || [[Weather]] effect Motes/particles, like [[snow|falling snow]] | ||
+ | |- | ||
+ | | MoteOverhead || Motes/particles (animated effects appearing on Pawns) | ||
+ | |- | ||
|}<br/><br/> | |}<br/><br/> |
Latest revision as of 17:40, 20 March 2022
altitudeLayer[edit]
Parents: <altitudeLayer>
The type altitudeLayer accepts the following values:
Value | Used on |
---|---|
BuildingTall | Wall |
DoorMoveable | Door |
Floor | Steam geyser |
FloorEmplacement | Carpets |
Waist | Table (long) |
Weather | Weather effect Motes/particles, like falling snow |
MoteOverhead | Motes/particles (animated effects appearing on Pawns) |