Steel/Calculations

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Mining steel ore

Relevant stats: Mining Speed, Mining Yield, difficulty.

  • Steel ore has 1500 HP, and each "swing" takes 80 HP regardless of skill. Always 19 swings. Mining Speed directly multiplies time per swing.
  • Steel ore gives Steel 40 steel. Mining Yield & difficulty are direct multipliers.
  • Variable travel time.

For 8 Mining skill, healthy pawn :

  • 1,900 ticks (31.67 secs) to mine an ore. Mining Speed = 100%. [Verify]
  • 40 steel per ore. Mining Yield = 100%.
  • (1900 ticks / 40 steel) = 47.5 ticks (0.79 secs) per steel.
  • Plus travel time.

Deconstruction

Relevant stats: Construction Speed, item in question

  • All items give half their Steel steel. For half-quantities of steel, the game will randomly round up or down.
  • Deconstruction speed seems to be more or less equal to an items' Work to Build.

For 8 Construction skill, healthy pawn, against a wall:

  • 135 ticks (2.25 secs) to deconstruct a steel wall. Construction Speed = 100%.
  • 2.5 steel per ore.
  • (135 ticks / 2.5 steel) = 54 ticks (0.9 secs) per steel.
  • Plus travel time.

Smelting

Relevant stats: General Labor Speed, item smelted

Steel slag chunks

For a healthy pawn:

  • 400 ticks (6.67 secs) per chunk. General Labor Speed = 100%
  • 15 steel per chunk.
  • (400 ticks / 15 steel) = 26.7 ticks (0.45 secs) per steel
  • Plus travel time.

Weapons and apparel

For a healthy pawn:

Shredding

Relevant stats: Mechanoid Shredding Efficiency, Mechanoid Shredding Speed, mechanoid type, Missing Body Parts, whenever done on a machining table

For 10 Crafting skill, healthy pawn:

  • 300 ticks (5 secs) to shred a mechanoid. Mechanoid Shredding Speed = 100%. Constant per mechanoid.
  • 15 steel per scyther or lancer. 0% Missing Body Parts.
  • (300 ticks / 15 steel) = 26.7 ticks (0.45 secs) per steel
  • 10 steel per militor -> 5 steel @ 50% Missing Body parts
  • (300 ticks / 5 steel) = 80 ticks (1.33 secs) per steel

Deep Drilling

Relevant stats: Research Speed, Deep Drilling Speed, Mining Yield

For 8 Intellectual + 8 Mining skill, healthy pawn(s):

  • 180,000 ticks (50 mins) average to find any deposit. Research Speed = 100%.
    • (4/7.5) = 53% to get steel. 337,500 ticks (93.75 mins) average to find a steel deposit. (not rounded in calculations)
    • Average 9000 steel per deposit.
    • (180000 ticks * .53 steel / 9000 ticks) = 37.5 ticks (0.63 secs) per steel scan
  • 14,000 ticks (3.89 mins) per deep drill cycle. Deep Drilling Speed = 100%.
  • 35 steel per deep drill cycle. Mining Yield = 100%.
  • (14000 ticks / 35 steel) = 400 ticks (6.67 secs) per steel spent mining
  • 437.5 ticks (7.29 secs) per steel scan + mining.
  • Plus travel time.

Long-range mineral scanner

Relevant stats: Research Speed, Mining Speed, Mining Yield, means of travel

For 8 Intellectual + 8 Mining skill, healthy pawn(s):