Search results

Jump to navigation Jump to search

Page title matches

Page text matches

  • {{Archive for converted wikitext talk page|from=User talk:Radio-bio-mechanicalism|date=2018-09-05}} {{Template:Welcome|realName=|name=Radio-bio-mechanicalism}}
    271 bytes (34 words) - 01:28, 5 September 2018
  • #REDIRECT [[Ailments#Bio-starvation]]
    37 bytes (3 words) - 23:54, 23 March 2023
  • #REDIRECT [[Ailments#Bio-starvation]]
    37 bytes (3 words) - 23:54, 23 March 2023
  • File:Skill acquirement.png
    Screenshot that illustrates how skill gains are displayed in the Bio screen
    (700 × 649 (220 KB)) - 20:09, 5 August 2022
  • # If the pawn to be created is a faction leader - that the bio has the pirateKing tag. Only pirateKings can be faction leaders. # That the bio hasn't been used already (to prevent duplicate Humps running around)
    5 KB (731 words) - 22:36, 15 April 2024
  • ...ore information about the heir's faction to the royal title tooltip on the Bio tab.
    2 KB (309 words) - 04:16, 7 November 2023
  • * Implemented renounce title button on pawn bio tab. You can now have your royal colonists renounce their title if you wish
    2 KB (352 words) - 04:13, 7 November 2023
  • '''Spelopedes''' are giant, bio-engineered, subterranean invertebrates and the middle of the three [[insect
    4 KB (597 words) - 17:33, 11 April 2024
  • ...leaves the vat, a number of status effects will be applied to them. See [[bio-starvation]] for a full list.
    17 KB (2,675 words) - 22:36, 9 January 2024
  • '''Megaspiders''' are giant, bio-engineered, subterranean invertebrates and the largest and most dangerous o
    5 KB (751 words) - 17:32, 30 March 2024
  • Bio:
    5 KB (835 words) - 23:30, 4 April 2023
  • ...tor the weapons Hellcat burner ability isn't listed in the equipped pawn's bio when the weapon is equipped.
    6 KB (842 words) - 01:45, 8 May 2024
  • * [[Bio-starvation]]{{BiotechIcon}}: {{--|25%}}
    9 KB (992 words) - 13:37, 6 May 2024
  • ...prepared to deal with sudden turncoat behavior. Inspect the pawn's entire bio and health tab carefully before recruiting them.
    7 KB (1,039 words) - 13:31, 18 May 2024
  • ...enes, gene expression, and phenotypic development using viruses, hormones, bio-synthesized drugs, and possibly mechanites. Depending on the xenogerm, the
    8 KB (1,167 words) - 20:27, 3 May 2024
  • * Reworked how traits and work disables are laid out in the Bio tab for greater space efficiency. * Bio tab now displays faction icons.
    16 KB (2,639 words) - 01:34, 8 May 2023
  • * Fix: Exception drawing pawn inspect pane/bio tab/other UI with null extra mini faction.
    8 KB (1,318 words) - 04:17, 7 November 2023
  • ...an be viewed by selecting the pawn with the cursor, then navigating to the Bio tab in the pawn inspect pane. ...XP gain and [[mood]], represented by an adjacent fire symbol in the pawn's Bio menu. Conversely, a skill may be entirely prevented by a pawn's [[backstory
    28 KB (3,926 words) - 07:47, 12 April 2024
  • * Fix: Bio mentions “Squirrel Boy” even if the pawn is female.
    8 KB (1,291 words) - 22:35, 5 June 2022
  • ...rounds will have lore that references rebels lead by a "Revolutionist" and bio-engineered plagues deployed on the planet. It is possible that this is the
    11 KB (1,629 words) - 07:16, 9 March 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)