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- #REDIRECT [[Ailments#Bio-starvation]]37 bytes (3 words) - 23:54, 23 March 2023
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- #REDIRECT [[Ailments#Bio-starvation]]37 bytes (3 words) - 23:54, 23 March 2023
- #REDIRECT [[Ailments#Bio-starvation]]37 bytes (3 words) - 23:54, 23 March 2023
- # If the pawn to be created is a faction leader - that the bio has the pirateKing tag. Only pirateKings can be faction leaders. # That the bio hasn't been used already (to prevent duplicate Humps running around)5 KB (731 words) - 22:36, 15 April 2024
- ...ore information about the heir's faction to the royal title tooltip on the Bio tab.2 KB (309 words) - 04:16, 7 November 2023
- * Implemented renounce title button on pawn bio tab. You can now have your royal colonists renounce their title if you wish2 KB (352 words) - 04:13, 7 November 2023
- '''Spelopedes''' are giant, bio-engineered, subterranean invertebrates and the middle of the three [[insect4 KB (597 words) - 17:33, 11 April 2024
- ...leaves the vat, a number of status effects will be applied to them. See [[bio-starvation]] for a full list.17 KB (2,675 words) - 22:36, 9 January 2024
- '''Megaspiders''' are giant, bio-engineered, subterranean invertebrates and the largest and most dangerous o5 KB (751 words) - 17:32, 30 March 2024
- ...tor the weapons Hellcat burner ability isn't listed in the equipped pawn's bio when the weapon is equipped.6 KB (842 words) - 01:45, 8 May 2024
- * [[Bio-starvation]]{{BiotechIcon}}: {{--|25%}}9 KB (992 words) - 13:37, 6 May 2024
- ...prepared to deal with sudden turncoat behavior. Inspect the pawn's entire bio and health tab carefully before recruiting them.7 KB (1,039 words) - 13:31, 18 May 2024
- ...enes, gene expression, and phenotypic development using viruses, hormones, bio-synthesized drugs, and possibly mechanites. Depending on the xenogerm, the8 KB (1,167 words) - 20:27, 3 May 2024
- * Reworked how traits and work disables are laid out in the Bio tab for greater space efficiency. * Bio tab now displays faction icons.16 KB (2,639 words) - 01:34, 8 May 2023
- * Fix: Exception drawing pawn inspect pane/bio tab/other UI with null extra mini faction.8 KB (1,318 words) - 04:17, 7 November 2023
- ...an be viewed by selecting the pawn with the cursor, then navigating to the Bio tab in the pawn inspect pane. ...XP gain and [[mood]], represented by an adjacent fire symbol in the pawn's Bio menu. Conversely, a skill may be entirely prevented by a pawn's [[backstory28 KB (3,926 words) - 07:47, 12 April 2024
- * Fix: Bio mentions “Squirrel Boy” even if the pawn is female.8 KB (1,291 words) - 22:35, 5 June 2022
- ...rounds will have lore that references rebels lead by a "Revolutionist" and bio-engineered plagues deployed on the planet. It is possible that this is the11 KB (1,629 words) - 07:16, 9 March 2024
- * [[Growth vat#Summary|Bio-starvation]] (outside of [[growth vat|vat]]){{BiotechIcon}}: {{++|50%}}12 KB (1,722 words) - 03:13, 9 March 2024
- ...ialog is not interactable when opened in caravan forming screen via pawn's bio.12 KB (1,838 words) - 04:15, 7 November 2023
- === Bio-starvation === ...ck of power or nutrition feedstock. This has left their body in a state of bio-starvation."|In-game description}}65 KB (8,419 words) - 08:47, 13 May 2024
- ...oose their traits/passions within 48 hours of the birthday, and view their bio/health from the selection screen. ...oe). Like other colonists, you can always change their nickname from their bio.33 KB (4,877 words) - 15:54, 7 May 2024
- ...sabled until relations are restored. Titles can be renounced at the pawn's Bio screen. ...ion/1.1.2575|1.1.2575]] - Added the ability to renounce the title from the bio tab.35 KB (5,336 words) - 16:59, 23 April 2024
- ...umb labor). Incapabilities are listed under ''"Incapable Of"'' in a pawn's Bio tab. Hovering the cursor over a listed incapability will show its source.17 KB (2,459 words) - 16:00, 15 April 2024
- ...fer help" in order to accept them into your colony. You can see the pawn's bio and stats before accepting them. If you don't like the pawn, then you can l ...t click on the prisoner, and click "Free Prisoner". You can see the pawn's bio and stats before accepting them. If you don't like the pawn, then you can l56 KB (9,149 words) - 03:58, 13 May 2024
- ...thoughts occur when a pawn is doing work they have a passion for (see the bio).38 KB (5,513 words) - 06:44, 23 April 2024
- * Fix: Pawn bio tab -> double empty lines in tooltips just before the line that says when a27 KB (4,325 words) - 11:14, 27 March 2023
- ...e seen by [[Skills#Passion|mouse-hoving]] over the skill in the colonist's Bio tab.)37 KB (6,042 words) - 05:56, 4 May 2024
- ...Hostile", and goodwill has no impact. (You can check their faction in the bio, then open the factions tab to see which faction is their faction. If the l37 KB (6,325 words) - 15:27, 8 February 2024
- ...na plasmasword]]s as personal weapons. [[Orbital mech cluster targeter]]s, bio-engineered plagues, and armies of fallen knights have been deployed there. ...as bombs and toxic flamethrowers as personal weapons. Nuclear dirty bombs, bio-engineered plagues, and penetrating toxic bombs have been deployed there. D108 KB (16,181 words) - 08:09, 9 January 2024
- | Vas was not made as a man, but a cold hearted assassin. He was bio-engineered by scientists, and trained as a killer. He was bred to have no e57 KB (7,869 words) - 20:16, 15 September 2022
- ...in the “ideoligion system inactive” playthrough is not capitalized in the bio.42 KB (6,443 words) - 05:19, 22 April 2024
- This is nothing you can't see in their Bio tab, but looking at the work tab can be useful as a quick comparison.66 KB (11,227 words) - 07:57, 4 May 2024
- ...ef] was not made as a man, but a cold hearted assassin. [PAWN_pronoun] was bio-engineered by scientists, and trained as a killer. [PAWN_pronoun] was bred364 KB (47,645 words) - 06:35, 4 December 2023