Difference between revisions of "Security crate"

From RimWorld Wiki
Jump to navigation Jump to search
(type: Buildings -> Building; type2: Ruins -> Ruin; placeable: - -> false; passability: - -> pass through only; cover: 0.4 -> 0.5; size: 2 * 2 -> 2 ˣ 2; glowradius: - -> 4; glowcolor: - -> (214, 46, 31); work to make: 2000 -> -;)
Line 1: Line 1:
 
{{Ideology}}{{Stub}}{{infobox main|building|
 
{{Ideology}}{{Stub}}{{infobox main|building|
| name = Security crate
+
|name = Security crate
| image = Security crate.png|Security crate
+
|image = Security crate.png|Security crate
| description = A large self-powered hermetically-sealed crate with built-in security alarms. These can preserve their contents for a long time. If it is opened without the proper code, it will probably activate some nearby security system.
+
|description = A large self-powered hermetically-sealed crate with built-in security alarms. These can preserve their contents for a long time. If it is opened without the proper code, it will probably activate some nearby security system.
| type = Buildings
+
|type = Building
| type2 = Ruins
+
|type2 = Ruin
| size = 2 * 2
+
|placeable = false
| cover = 0.4
+
|path cost = 50
| flammability = 0
+
|passability = pass through only
| path cost = 50
+
|cover = 0.5
| hp = 400
+
|size = 2 ˣ 2
| work to make = 2000
+
|flammability = 0
| beauty =  
+
|hp = 400
| deconstruct yield =  
+
|glowradius = 4
| page verified for version = 1.3.3117
+
|glowcolor = (214, 46, 31)
 +
|page verified for version = 1.3.3117
 
}}
 
}}
 
'''Security crate''' are [[ruins]] added by the [[Ideology DLC]]. Glows slightly, has contents that it ejects when opened. Summons enemies when opened
 
'''Security crate''' are [[ruins]] added by the [[Ideology DLC]]. Glows slightly, has contents that it ejects when opened. Summons enemies when opened

Revision as of 23:56, 13 October 2021

Security crate

Security crate

A large self-powered hermetically-sealed crate with built-in security alarms. These can preserve their contents for a long time. If it is opened without the proper code, it will probably activate some nearby security system.

Base Stats

Type
BuildingRuin
HP
400
Flammability
0%
Path Cost
50

Building

Size
2 × 2
Placeable
False
Passability
pass through only
Cover Effectiveness
50%
Light Radius
1.86

Security crate are ruins added by the Ideology DLC. Glows slightly, has contents that it ejects when opened. Summons enemies when opened

Version history