Difference between revisions of "Plainleather"

From RimWorld Wiki
Jump to navigation Jump to search
(Created page with "{{stub}} {{Define|Leather | image = Missing leather <!--placeholder image--> | always haulable = true | color = (200,200,200) | commonality = 0.0625 | default color = (200,20...")
 
Line 5: Line 5:
 
| always haulable = true
 
| always haulable = true
 
| color = (200,200,200)
 
| color = (200,200,200)
| commonality = 0.0625
+
| commonality = 0.025
 
| default color = (200,200,200)
 
| default color = (200,200,200)
 
| default color two = (200,200,200)
 
| default color two = (200,200,200)
 
| description = Tanned, dried, scraped skin. A good traditional material for making clothes and bags.
 
| description = Tanned, dried, scraped skin. A good traditional material for making clothes and bags.
 
| draw gui overlay = true
 
| draw gui overlay = true
| flammability = 0
+
| flammability = 100
 
| graphic class = Graphic_Single
 
| graphic class = Graphic_Single
 
| graphic path = Things/Item/Resource/Cloth
 
| graphic path = Things/Item/Resource/Cloth

Revision as of 03:53, 25 August 2018

Plainleather

Plainleather b.png

Tanned, dried, scraped skin. A good traditional material for making clothes and bags.


Type
TextileLeather
Stack Limit
75

Base Stats

Beauty
−4
Flammability
1
Market Value
2.1
Mass
0.03
Max Hit Points
60

Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×0.81
Beauty
×1
Flammability
×1
Insulation - Cold
×16
Insulation - Heat
×16
Max Hit Points
×1.3
Work To Make
×1

Plainleather is a kind of leather. It is obtained by butchering a variety of animals.