Difference between revisions of "Medical Tend Speed"

From RimWorld Wiki
Jump to navigation Jump to search
(Created page with "{{Stat | default base value = 1 | to string style = PercentZero | description = Speed at which the character tends to wounds and illnesses. }} ==Factors== * Skill::Medicin...")
 
Line 8: Line 8:
  
 
* [[Skill::Medicine]]: [[Skill Base Factor::0.4|40%]] plus [[Skill Bonus Factor::0.06|6%]] per skill level.
 
* [[Skill::Medicine]]: [[Skill Base Factor::0.4|40%]] plus [[Skill Bonus Factor::0.06|6%]] per skill level.
* [[Manipulation]]: [[Manipulation Importance::1|100%]] importance
+
* [[Manipulation]]: [[Manipulation Importance::1|100%]] importance, [[Manipulation Limit::-|No]] max
 
* [[Sight]]: [[Sight Importance::0.8|80%]] importance, [[Sight Limit::1|130%]] limit
 
* [[Sight]]: [[Sight Importance::0.8|80%]] importance, [[Sight Limit::1|130%]] limit

Revision as of 04:30, 2 October 2020

Medical Tend Speed is a stat: Speed at which the character tends to wounds and illnesses.

Factors

  • Medicine"Medicine" is not in the list (Animals, Construction, Mining, Shooting, Melee, Social, Cooking, Crafting, Artistic, Plants, ...) of allowed values for the "Skill" property.: 40% plus 6% per skill level.
  • Manipulation: 100% importance, No max
  • Sight: 80% importance, 130% limit