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{{Royalty}}
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<onlyinclude>
{{Infobox main
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{{infobox main
| name = Formal shirt
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|name = Formal shirt
| image = Ruffleshirt.png
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|image = Ruffleshirt.png|Formal Shirt
| description = A decorated formal shirt with buttons.
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|description = "A decorated formal shirt with buttons."
| type = Gear
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|type = Gear
| type2 = Clothing
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|type2 = Clothing
| tech level = Medieval
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|hp = 100
| hp = 100
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|work to make = 2700
| production facility 1 = Hand tailor bench
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|marketvalue  = 99.72
| production facility 2 = Electric tailor bench
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|resources to make = {{icon|cloth|45}}
| research = Noble apparel
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|insulationcoldfactor = 0.22
| work to make = 6000
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|insulationheatfactor = 0.10
| work speed stat = General Labor Speed
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|armorbluntfactor = 0.2
| resource 1 = Stuff
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|armorsharpfactor = 0.2
| resource 1 amount = 65
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|armorheatfactor = 0.2
| stuff tags = Leathery, Fabric
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|coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm
| insulationcoldfactor = 0.22
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|layer = OnSkin
| insulationheatfactor = 0.10
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|mass base = 0.25
| armorbluntfactor = 0.2
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}}</onlyinclude>
| armorsharpfactor = 0.2
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The '''Formal Shirt''' is a clothing item added in the [[Royalty DLC]]. [[Titles|Nobles]] of Esquire rank and above require either one of these, or a [[Eltex shirt]], to consider themselves properly dressed and avoid a negative moodlet.
| armorheatfactor = 0.2
 
| lifestage = Adult
 
| clothing for nudity = True
 
| coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm
 
| layer = Skin
 
| mass base = 0.25
 
| has quality = true
 
| defName = Apparel_ShirtRuffle
 
| thingCategories = ApparelNoble
 
| tags = Royal, RoyalTier2
 
| tradeTags = Clothing
 
}}
 
The '''formal shirt''' is a clothing item added in the [[Royalty DLC]]. [[Titles|Nobles]] of Acolyte rank and above require either one of these, or a [[eltex shirt]], to consider themselves properly dressed and avoid a negative moodlet.
 
  
 
== Acquisition ==
 
== Acquisition ==
{{Acquisition}}
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As a complicated garment, Formal Shirts can only be made at [[Hand-tailoring bench|tailoring]] [[Electric tailoring bench|benches]], which requires [[Research#Complex Clothing|complex clothing]] & [[Research#Noble Apparel|Noble Apparel]] to be researched in order to be constructed. A Formal Shirt requires 45 of any textile, and 3000 units of work.
 
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It can also be found on [[Empire#Pawns|Imperial Nobles]], for sale at traders and as a quest reward.
It can also be found on [[Empire#Pawns|Imperial Nobles]], for sale at [[traders]] and as a [[quest]] reward.
 
 
 
== Summary ==
 
When worn by a [[slave]],{{IdeologyIcon}} a formal shirt increases the rate that [[suppression]] is lost by 10% per day. This stacks additively with all other forms of suppression loss rate offsets.
 
  
 
== Analysis ==
 
== Analysis ==
Prior to the nerfs, the Formal Shirt was arguably the best craftable shirt, exchanging weight and crafting time for better cold resistance. Post nerf, it has a complicated value proposition.  
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Prior to the reduction in cold insulation, the Formal Shirt was arguably the best craftable shirt, exchanging weight and crafting time for better cold resistance. Post reduction, it is now between the [[button-down shirt]] and [[t-shirt]]. It has the decreased cold insulation and mass of the t-shirt but the superior coverage and longer crafting time of the button-down.
It has the decreased cold insulation and mass of the [[t-shirt]] but the superior coverage of the [[button-down shirt]], at the cost of a significantly longer crafting time and 44% more materials to craft.  
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However, should Noble Apparel already be researched the Formal Shirt is still a strong contender for the shirt slot in environments where the slight increase in cold insulation is not needed. Compared to button-downs they require no more materials or crafting time, are just as protective, weigh less and pawns won't require an apparel change when they gain titles. In colonies with nobles, this means production can be simplified to a single type of shirt for all pawns, reducing redundancy.  
 
 
Should Noble Apparel already be researched, the Formal Shirt can take the place of the button-down. They are just as protective, weigh less and pawns won't require an apparel change when they gain titles. In colonies with nobles, this means production can be simplified to a single type of shirt for all pawns, reducing redundancy. However their significant material and time cost make this less attractive.
 
 
 
{{Apparel Stats Table}}
 
  
== Version history ==
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{{Clothing material table}}
* [[Royalty DLC]] Release - Added as '''Royal Shirt'''.
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== Version History ==
* [[Version/1.1.2579|1.1.2579]] - Now covers arms and neck.
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Added by the initial release of the [[Royalty DLC]]
* 1.2 - Named changed from '''Royal Shirt''' to '''Formal Shirt'''
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Prior to 1.1.2579, it had the same coverage as the [[T-shirt]].  
* Version ? - Insulation factor decreased to 22 from 40.
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Named changed from Royal Shirt in 1.2
* [[Version/1.2.2753|1.2.2753]] - Work to make increased from 2700 to 6000. Material cost {{Icon Small|cloth||45}} -> {{Icon Small|cloth||65}}
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Version ? insulation factor decreased to 22 from 40.
  
{{Nav|clothing|wide}}
 
 
[[Category:Clothing]]
 
[[Category:Clothing]]
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[[Category:Royalty]]
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{{nav|clothing|wide}}

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