Template:Nav/Clothing

From RimWorld Wiki
Jump to navigation Jump to search
Torso | Clothing
Button-down shirtT-shirtTribalwearCorset Content added by the Royalty DLCEltex shirt Content added by the Royalty DLCEltex vest Content added by the Royalty DLCFormal vest Content added by the Royalty DLCFormal shirt Content added by the Royalty DLC
Armor
Flak vest
Legs | Clothing
Pants
Armor
Flak pants
Shell | Clothing
DusterJacketParkaPlate armorCape Content added by the Royalty DLCEltex robe Content added by the Royalty DLCPrestige robe Content added by the Royalty DLC
Armor
Flak jacketMarine armor (Prestige Content added by the Royalty DLC, Grenadier Content added by the Royalty DLC)Recon armor (Prestige Content added by the Royalty DLC, Locust Content added by the Royalty DLC)Cataphract armor Content added by the Royalty DLC (Prestige Content added by the Royalty DLC, Phoenix Content added by the Royalty DLC)
Head | Clothing
Bowler hatCowboy hatPsychic foil helmetTuqueTribal headdressWar maskWar veilBeret Content added by the Royalty DLCCoronet Content added by the Royalty DLCCrown Content added by the Royalty DLCEltex helmet Content added by the Royalty DLCEltex skullcap Content added by the Royalty DLCHood Content added by the Royalty DLCLadies hat Content added by the Royalty DLCStellic crown Content added by the Royalty DLCTop hat Content added by the Royalty DLC
Armor
Flak helmetMarine helmet (Prestige Content added by the Royalty DLC)Recon helmet (Prestige Content added by the Royalty DLC)Simple helmetCataphract helmet Content added by the Royalty DLC (Prestige Content added by the Royalty DLC)Gunlink Content added by the Royalty DLC


Navbox Usage

Nav boxes are used for linking related things together, by having a handy box at the bottom of the page.

Here's how to use them properly:

{{nav|style type|optional style}}
style types: none, ai, animal, plant, weapon, order, zone, structure, floor, building, security, furniture
optional: none, wide

Examples

{{nav|animal}}


{{nav|plant|wide}}


Templates
Main AI Storytellers Animals Body Parts Clothing Diseases Drugs Floors Food Materials Guides Recreation Mechanoids Plants Weapons Orders Zones Structures Security Furniture