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{{Royalty}}
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{{Royalty}}<onlyinclude>{{infobox main
{{Rewrite|reason=Format standardization - summary/analysis split}}
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|name = Eltex skullcap
{{Infobox main
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|image = Eltex skullcap.png|Eltex skullcap
| name = Eltex skullcap
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|description = A tight skullcap designed for psychic focusing. It provides no physical protection, but its special materials enhance the wearer's psychic sensitivity and dissipate neural heat.
| image = Eltex skullcap.png
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|type = Gear
| description = A tight skullcap designed for psychic focusing. It provides no physical protection, but its special materials enhance the wearer's psychic sensitivity and dissipate neural heat.
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|type2 = Clothing
| type = Gear
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|hp = 80
| type2 = Clothing
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|mass base = 0.8
| tech level = Ultra
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|marketvalue = 500
| hp = 80
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|armorblunt = 0
| mass base = 0.8
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|armorsharp = 0
| marketvalue = 500
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|armorheat = 0
| armorblunt = 0
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|mass base = 0.8
| armorsharp = 0
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|insulationcold = 0
| armorheat = 0
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|insulationheat = 0
| insulationcold = 0
 
| insulationheat = 0
 
| lifestage = Adult
 
 
| coverage = Head, Left Ear, Right Ear
 
| coverage = Head, Left Ear, Right Ear
| layer = Headgear
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|layer = Headgear
| has quality = true
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}}</onlyinclude>
| thingCategories = Headgear
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Introduced by the [[Royalty (DLC)|Royalty DLC]], the '''Eltex skullcap''' allows psychic pawns to be more effective, improving the strength and cooldown of their [[Psycasts]].
| tradeTags = PsychicApparel, Clothing
 
| tags = Psychic
 
| defaultOutfitTags = Soldier
 
| thingSetMakerTags = RewardStandardMidFreq
 
}}
 
The '''eltex skullcap''' is an item of [[clothing]] added by the [[Royalty DLC]] that improves [[psychic sensitivity]] and makes [[psycast]]ers more effective.
 
 
 
It is one of a set of [[eltex|eltex items]] with similar effects that cover different parts of the body.
 
  
 
== Acquisition ==
 
== Acquisition ==
Eltex skullcaps cannot be crafted. Instead, they can only be purchased through [[trade]] or received as a [[quest]] reward.
 
  
They also spawn on [[Empire#Pawns|Imperial Nobles]].
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This item cannot be crafted but only purchased through trade or received as a quest reward.
  
 
== Analysis ==
 
== Analysis ==
Offering no protection, no insulation, and low HP, the eltex skullcap is obviously neither a frontline helmet nor utility clothing. Instead it is exclusively focused on one task - buffing a psycaster. It offers the second largest buff to [[Psychic Sensitivity]] of any item, beaten only by the [[eltex staff]], and the second largest buff to [[Psycasts#Mechanics|Neural heat recovery rate]], second only to persona weapons with the [[Persona traits|Neural Cooling]] trait. On a pawn with maximum psylink, the gain to neural heat maximum is significant. A legendary skullcap offers enough additional neural heat capacity enough to entirely absorb the heat gain or of six casts of the 1st level [[Psycasts#Burden|Burden]], or one cast of the 5th level [[Psycasts#Invisibility|Invisibility]], while also offering faster regeneration.  
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Offering no protection, no insulation, and low HP, the eltex skullcap is obviously neither a frontline helmet nor utility clothing. Instead it is exclusively focused on one task - buffing a psycaster. It offers the second largest buff to [[Psychic Sensitivity]] of any item, beaten only by the [[Eltex staff]], and the second largest buff to [[Psycasts#Mechanics|Neural heat recovery rate]], second only to persona weapons with the [[Template:Persona traits|Neural Cooling]] trait. On a pawn with maximum psylink, the gain to neural heat maximum is significant. A legendary skullcap offers enough additional neural heat capacity enough to entirely absorb the heat gain or of six casts of the 1st level Burden, or one cast of the 5th level Invisibilty, while also offering faster regeneration.  
  
However, in exchange it leaves the wearer's head completely unprotected. Loss of the head is obviously fatal, damage to the eyes significantly impairs effectiveness and damage to the brain is permanent and devastating even when not fatal. Care must be taken to keep the wearer out of harms way and if possible, a [[shield belt]] is recommended.
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However, in exchange it leaves the wearer's head completely unprotected. Loss of the head is obviously fatal, damage to the eyes significantly impairs effectiveness and damage to the brain is permanent and devastating even when not fatal. Care must be taken to keep the wearer out of harms way.
  
Compared to the [[eltex helmet]] the skullcap is essentially a complete upgrade. While the helmet does offer some armor and some insulation, it is so little that the armor piercing of almost all weapons in the game is sufficient to completely invalidate it, while the insulation gain is negligible. With effectively nothing to gain in return, there is little reason to choose the inferior buffs to psychic abilities that the helmet offers.
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Compared to the [[Eltex helmet]] the skullcap is essentially a complete upgrade. While the helmet does offer some armor and some insulation, it is so little that the armor piercing of almost all weapons in the game is sufficient to completely invalidate it, while the insulation gain is negligible. With effectively nothing to gain in return, there is little reason to choose the inferior buffs to psychic abilities that the helmet offers.
  
Compared to [[prestige recon helmet|prestige]] [[prestige marine helmet|power]] [[prestige cataphract helmet|helmets]], the skullcap offers significantly better psychic buffs, while the helmets offer significant protection up to and including the best available in-game. Thus, the role of the particular psycaster is the determining factor, with a front-line psycasting fighter preferring the prestige helmets, while the support-oriented psycaster will prefer the skullcap.  
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Compared to [[prestige recon helmet|prestige]] [[prestige marine helmet|power]] [[prestige cataphract helmet|helmets]], the skullcap offers significantly better psychic buffs, while the they offer significant protection up to and including the best available in-game. Thus, the role of the particular psycaster is the determining factor, with a front-line psycasting fighter preferring the prestige helmets, while the support-oriented psycaster will prefer the skullcap.  
  
 
Eltex skullcaps also appease the headwear requirements of all [[Titles|nobles]].
 
Eltex skullcaps also appease the headwear requirements of all [[Titles|nobles]].
  
An eltex skullcap improves a pawn's base [[Psycasts#Neural_Heat_Recover_Rate|neural heat recovery rate]] by 0.091 heat per second, though this will be modified by their psylink level, and increases their [[Psychic Sensitivity]] by an amount dependent on the quality.
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An Eltex skullcap improves a pawns [[Psycasts#Mechanics|Neural heat recovery rate]] by 0.091 per second, and their [[Psychic Sensitivity]] by an amount dependent on the quality.
  
{{Apparel Stats Table}}
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<div style="float: left;">
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{{#vardefine:basesensitivitybonus|0.4}}
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{| {{STDT| c_07 text-center}}
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!Quality
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!Awful
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!Poor
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!Normal
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!Good
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!Excellent
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!Masterwork
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!Legendary
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|-
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!Psychic Sensitivity Increase
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|{{#expr:{{#var:basesensitivitybonus}}*0.5*100 round 0}}
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|{{#expr:{{#var:basesensitivitybonus}}*0.66*100 round 0}}
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|{{#expr:{{#var:basesensitivitybonus}}*0.83*100 round 0}}
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|{{#expr:{{#var:basesensitivitybonus}}*1.00*100 round 0}}
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|{{#expr:{{#var:basesensitivitybonus}}*1.16*100 round 0}}
 +
|{{#expr:{{#var:basesensitivitybonus}}*1.32*100 round 0}}
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|{{#expr:{{#var:basesensitivitybonus}}*1.5*100 round 0}}
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|}
  
{{Psychic Sensitivity Quality Table|0.40|0.091}}
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{{Apparel Quality Table}}
  
== Gallery ==
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</div> <br style="clear:both" />
<gallery>
 
Eltex skullcap A.png|Eltex Skullcap Variant A
 
Eltex skullcap B.png|Eltex Skullcap Variant B
 
Eltex skullcap C.png|Eltex Skullcap Variant C
 
</gallery>
 
  
 
== Version history ==
 
== Version history ==
* [[Version/1.2.2753|1.2.2753]] - Added.
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*[[Version/1.2.2753|1.2.2753]] - Introduced.
  
{{Nav|clothing|wide}}
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{{nav|clothing|wide}}
 
[[Category:Armor]]
 
[[Category:Armor]]
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[[Category:Royalty]]
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[[Category:Helmet]]

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