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{{Royalty}}
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{{Royalty}}{{infobox main
{{Infobox main
 
 
| name = Crown
 
| name = Crown
| image = Crown.png
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| image = Crown.png|Crown
| description = A crown of metal with an elaborate design.
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| description = "A crown of metal with an elaborate design."
 
| type = Gear
 
| type = Gear
 
| type2 = Clothing
 
| type2 = Clothing
| tech level = Medieval
 
 
| hp = 80
 
| hp = 80
 
| production facility 1 = Fueled smithy
 
| production facility 1 = Fueled smithy
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| armorheatfactor  = 0
 
| armorheatfactor  = 0
 
| mass base = 0.9
 
| mass base = 0.9
| lifestage = Adult
 
| clothing for nudity = False
 
 
| coverage = Head, Left Ear, Right Ear
 
| coverage = Head, Left Ear, Right Ear
 
| layer = Headgear
 
| layer = Headgear
| has quality = true
 
 
| thingCategories = HeadgearNoble
 
| thingCategories = HeadgearNoble
 
| tags = Royal, RoyalTier6
 
| tags = Royal, RoyalTier6
| tradeTags = Clothing
 
 
}}
 
}}
 
The '''Crown''' is a [[clothing]] item added in the [[Royalty DLC]]. It provides a +20% increase to [[Social Impact]], but despite its similarity to other headwear and seeming place in the progression, no [[noble]]s can wear the crown.
 
The '''Crown''' is a [[clothing]] item added in the [[Royalty DLC]]. It provides a +20% increase to [[Social Impact]], but despite its similarity to other headwear and seeming place in the progression, no [[noble]]s can wear the crown.
  
 
== Acquisition ==
 
== Acquisition ==
As a complicated garment, Crowns require [[Research#Royal apparel|Royal Apparel]] in order to be crafted, however they can only be made at [[fueled smithy]] or [[electric smithy]] which require [[Research#Smithing|Smithing]] to be constructed. A Crown requires 75 of any [[metal]] except [[uranium]], and {{Ticks|{{P|Work To Make}}}} of work.
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As a complicated garment, Crowns require [[Research#Royal apparel|Royal Apparel]] in order to be crafted, however they can only be made at [[Fueled smithy]] or [[Electric smithy]] which require [[Research#Smithing|Smithing]] to be constructed. A Crown requires 75 of any [[metal]] except [[uranium]], and {{Ticks|{{P|Work To Make}}}} of work.
  
 
Crown can also be [[Trade|purchased]] or found on nobles.
 
Crown can also be [[Trade|purchased]] or found on nobles.
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== Summary ==
 
== Summary ==
 
{{See also|Social Impact}}
 
{{See also|Social Impact}}
{{Apparel Social Impact Note|20}}
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Crowns offers a 20% increase to [[Social Impact]]. '''Nota bene:''' Social impact predominately affects the [[Social|Opinion]] bonuses and maluses pawn interactions can create, the success chance of [[Titles#Speeches|Speeches]]{{RoyaltyIcon}} and some [[ritual]]s{{IdeologyIcon}}. It does '''NOT''' affect [[trade]] prices as that is instead dependent on [[Trade Price Improvement]], nor does it affect [[prisoner]] recruitment, beyond slightly hastening how quickly the prisoners like the warden, as that is instead dependent on [[Negotiation Ability]].
  
When worn by a [[slave]]{{IdeologyIcon}}, a crown increases the rate that [[suppression]] is lost by 30% per day. This stacks additively with all other forms of suppression loss rate offsets.
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== Analysis ==
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Crowns are a luxurious headgear that offers a significant boost to social impact (+20%), but provides no armor or insulation. Although the social impact bonus is larger than that of the [[Bowler hat]], this bonus is also met by the [[Top hat]] and [[Ladies hat]] which also provide some small amount of insulation and armor.  As such they should be replaced by other options as soon as possible.
  
== Analysis ==
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Oddly, while able to be crafted and equipped, fulfilling any title requirement obtainable by a player controlled pawn. The crown is not even a requirement for ranks only achievable by NPC's.
Crowns are a luxurious headgear that offers a significant boost to social impact (+20%), but provides no armor or insulation. Although the social impact bonus is larger than that of the [[bowler hat]], this bonus is also met by the [[top hat]] and [[ladies hat]] which also provide some small amount of insulation and armor.  As such they should be replaced by other options as soon as possible.
 
  
Oddly, while able to be crafted and equipped, it doesn't fulfill the requirements of any title requirement, including those ranks only achievable by NPCs.
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Situationally, only equipping a royal "guest" would require the player to obtain one. '''BUT even the Emperor/Empress of the entire Empire, themselves do not require a Crown''' to fulfill their title requirement (which is the highest possible title).
  
{{Apparel Stats Table}}
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This in all ways but wealth value, places it handedly under the Coronet, for royal apparel options. The Coronet which is cheaper (50 stuff vs 75 stuff) and faster to craft (8000 ticks vs 12000 ticks), fulfills ''any possible pawns'' title requirements.
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{{Apparel Material Table}}
  
 
== Potential bug ==
 
== Potential bug ==
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# The crown's tag of <code>royalTier6</code> compared to the coronet's <code>royalTier5</code> and the stellic crown's <code>royalTier7</code> further cements that its intended to be between the two ranks.
 
# The crown's tag of <code>royalTier6</code> compared to the coronet's <code>royalTier5</code> and the stellic crown's <code>royalTier7</code> further cements that its intended to be between the two ranks.
  
{{Nav|clothing|wide}}
 
 
[[Category:Clothing]]
 
[[Category:Clothing]]
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[[Category:Royalty]]
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{{nav|clothing|wide}}

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