Difference between revisions of "Component"

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{{Info|'''Components''' are required to build anything that produces or uses electricity, with the exception of sun lamps and standing lamps. They are also required to produce firearms at a [[machining table]] and every [[ship]] part.}}
 
{{Info|'''Components''' are required to build anything that produces or uses electricity, with the exception of sun lamps and standing lamps. They are also required to produce firearms at a [[machining table]] and every [[ship]] part.}}
Components can be obtained by disassembling mechanoids at a machining table, deconstructing [[ship chunk]]s, or by purchasing them from traders.
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Components can be obtained by disassembling mechanoids at a machining table, deconstructing [[ship chunk]]s, mining them from rock deposits, or by purchasing them from traders.
  
 
[[Category:Resources]]
 
[[Category:Resources]]

Revision as of 03:09, 24 August 2016

Template:UConstruction

Component

Component.png

Miscellaneous gears, capacitors, circuit boards, tubes, wheels, sensors, wires, chips, processors, and other electronic and industrial parts. Necessary for assembling complex machines or electronics.


Type
Crafted Resource
Stack Limit
50

Base Stats

Deterioration Rate
2
Flammability
0.6
Market Value
32
Mass
0.6
Max Hit Points
70

Stat Modifiers

Components are required to build anything that produces or uses electricity, with the exception of sun lamps and standing lamps. They are also required to produce firearms at a machining table and every ship part. Components can be obtained by disassembling mechanoids at a machining table, deconstructing ship chunks, mining them from rock deposits, or by purchasing them from traders.