Difference between revisions of "Component"
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{{Info|'''Components''' are required to build anything that produces or uses electricity, with the exception of sun lamps and standing lamps. They are also required to produce firearms at a [[machining table]] and every [[ship]] part.}} | {{Info|'''Components''' are required to build anything that produces or uses electricity, with the exception of sun lamps and standing lamps. They are also required to produce firearms at a [[machining table]] and every [[ship]] part.}} | ||
− | Components can be obtained by disassembling mechanoids at a machining table, deconstructing [[ship chunk]]s, or by purchasing them from traders. | + | Components can be obtained by disassembling mechanoids at a machining table, deconstructing [[ship chunk]]s, mining them from rock deposits, or by purchasing them from traders. |
[[Category:Resources]] | [[Category:Resources]] |
Revision as of 03:09, 24 August 2016
Component
Miscellaneous gears, capacitors, circuit boards, tubes, wheels, sensors, wires, chips, processors, and other electronic and industrial parts. Necessary for assembling complex machines or electronics.
- Type
- Crafted Resource
- Stack Limit
- 50
Base Stats
- Deterioration Rate
- 2
- Flammability
- 0.6
- Market Value
- 32
- Mass
- 0.6
- Max Hit Points
- 70
Stat Modifiers
Components are required to build anything that produces or uses electricity, with the exception of sun lamps and standing lamps. They are also required to produce firearms at a machining table and every ship part. Components can be obtained by disassembling mechanoids at a machining table, deconstructing ship chunks, mining them from rock deposits, or by purchasing them from traders.