Difference between revisions of "Cloth"

From RimWorld Wiki
Jump to navigation Jump to search
m ((Bot) XML data extraction: All resource values)
m ((Bot) XML data extraction: Update to Alpha 10)
Line 17: Line 17:
 
| selectable = true
 
| selectable = true
 
| stack limit = 75
 
| stack limit = 75
| thing class = ThingWithComponents
+
| thing class = ThingWithComps
 
| use standard health = true
 
| use standard health = true
 +
| max health base = 100
 +
| use hit points = true
 
| deterioration rate base = 2
 
| deterioration rate base = 2
 
| flammability base = 1.0
 
| flammability base = 1.0
 
| market value base = 1.5
 
| market value base = 1.5
| max health base = 100
+
| max hit points base = 100
 
}}
 
}}
  
 
{{Info|Can be grown by planting the cotton plant. Is used for creating clothes at the tailoring bench. Can also be used to make carpet flooring (after being researched).}}
 
{{Info|Can be grown by planting the cotton plant. Is used for creating clothes at the tailoring bench. Can also be used to make carpet flooring (after being researched).}}

Revision as of 19:38, 15 April 2015

Cloth

Cloth b.png

Cloth woven from organic fibers.


Type
TextileFabric
Stack Limit
75

Base Stats

Beauty
−4
Deterioration Rate
4
Flammability
1.2
Market Value
1.5
Mass
0.026
Max Hit Points
100

Stat Modifiers

Armor - Blunt
×0
Armor - Heat
×0.18
Armor - Sharp
×0.36
Beauty
×1
Flammability
×1.2
Insulation - Cold
×18
Insulation - Heat
×18
Max Hit Points
×1
Work To Make
×1

Can be grown by planting the cotton plant. Is used for creating clothes at the tailoring bench. Can also be used to make carpet flooring (after being researched).