Difference between revisions of "Buildings"

From RimWorld Wiki
Jump to navigation Jump to search
(Added lots of info from code. May need to move around to appropriate areas.)
(Moved some tables around)
Line 34: Line 34:
 
! Battery
 
! Battery
 
| 100 || | 200 || | 50 || | - || | + || | 200% || | 100% || | 0% || | - || | Neutral || | -
 
| 100 || | 200 || | 50 || | - || | + || | 200% || | 100% || | 0% || | - || | Neutral || | -
|}
 
<br />
 
<b>Areas:</b>
 
{| {{STDT| sortable c_14 text-center}}
 
! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Transmits Power !! Flammable !! Blocks LoS !! Can Walk On !! Store Slots !! Beauty !! Type
 
|-
 
! Stockpile Area
 
| - || | 0 || | 200 || | - || | - || | 0% || | 0% || | 100% || | - || | Neutral || | -
 
|-
 
! Dumping Area
 
| - || | 0 || | 0 || | - || | - || | 0% || | 0% || | 100% || | 16 || | Neutral || | Corpse,Debris,Meal
 
|-
 
! Growing Area
 
| - || | 0 || | 0 || | - || | - || | 0% || | 0% || | 100% || | 24 || | Neutral || | PlantPotato
 
 
|}
 
|}
 
<br />
 
<br />
Line 64: Line 50:
 
|}
 
|}
 
<br />
 
<br />
<b>Security Buildings:</b>
 
{| {{STDT| sortable c_14 text-center}}
 
! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Flammable !! Blocks LoS !! Can Walk On !! Beauty !! Has Gun !! Range !! Accuracy !! Req. Research
 
|-
 
! Auto-turret
 
| 140 || | 1000 || | 160 || | 350 || | 100% || | 0% || | 0% || | Ugly || | Gun_L-15 LMG || | 25.9 || | 3 || | -
 
|-
 
! Blasting Charge
 
| 50 || | 30 || | 35 || | - || | 100% || | 0% || | 100% || | Neutral || | - || | ? || | - || | BlastingCharges
 
|}
 
<br />
 
<b>Structural Buildings:</b>
 
{| {{STDT| sortable c_14 text-center}}
 
! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Transmits Power !! Hold Roof !! Flammable !! Blocks LoS !! Blocks Light !! Is Barrier !! Can Walk On !! Beauty
 
|-
 
! Wall
 
| 280 || | 75 || | 3 || | - || | + || | + || | 100% || | 100% || | 100% || | + || | 0% || | Neutral
 
|-
 
! Door
 
| 240 || | 150 || | 25 || | 50 || | + || | + || | 100% || | 100% || | 100% || | + || | Through-only || | Neutral
 
|-
 
! Power conduit
 
| 80 || | 10 || | 1 || | - || | + || | - || | 100% || | 0% || | 0% || | - || | 100% || | Neutral
 
|-
 
! Sandbags
 
| 300 || | 50 || | 3 || | - || | - || | - || | 0% || | 60% || | 0% || | - || | 40% || | UglyTiny
 
|}
 
 
{{Nav_construction
 
{{Nav_construction
 
}}
 
}}
 
[[Category:Main]]
 
[[Category:Main]]

Revision as of 21:22, 15 November 2013

In RimWorld, colonists can build a number of buildings to provide power, food, living accommodations, and other vital functions for the colony:



As of (Build 254b), these are the buildings implemented in RimWorld:

Standard Buildings:

Name HP Build Time Metal Cost Power Consumption Transmits Power Flammable Blocks LoS Can Walk On Store Slots Beauty Req. Research
Comms console 250 400 120 200 - 100% 100% 0% - Neutral -
Nutrient paste dispenser 350 600 90 200 - 100% 100% 0% - Neutral -
Grave - 200 0 0 - 0% 0% 100% 1 Neutral -
Gibbet cage 120 200 15 0 - 0% 100% 0% 1 Neutral FearTech1
Solar generator 300 500 80 -1 +1700 100% 50% 0% - Neutral -
Geothermal generator 500 1000 250 -1 +4000 100% 100% 0% - Neutral -
Battery 100 200 50 - + 200% 100% 0% - Neutral -


Natural Buildings:

Name HP Natural Mineable Blocks Light Makes Fog Holds Roof Is Barrier Blocks LoS Can Walk On Beauty
Rock 240 + + + + + + 100% 0% Neutral
Mineral 1000 + + + + + + 100% 0% Neutral
Steam geyser - + - - - - - 0% 100% Gorgeous


Template:Nav construction