Editing Broadwrap
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Latest revision | Your text | ||
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− | {{Ideology}} | + | {{Ideology}}{{infobox main |
− | {{ | ||
| name = Broadwrap | | name = Broadwrap | ||
| image = Broadwrap.png | | image = Broadwrap.png | ||
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As both the [[face mask]] {{BiotechIcon}} and the broadwrap cover the jaw's headgear layer, they cannot be worn together. | As both the [[face mask]] {{BiotechIcon}} and the broadwrap cover the jaw's headgear layer, they cannot be worn together. | ||
− | {{Apparel | + | {{Apparel Quality Table}} |
== Protection charts == | == Protection charts == | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | |- | ||
! Sharp Armor !! Blunt Armor !! Heat Armor | ! Sharp Armor !! Blunt Armor !! Heat Armor | ||
|- | |- | ||
| {{Apparel Protection Chart | | {{Apparel Protection Chart | ||
− | | set1name = Hyperweave Broadwrap (Sharp) | set1armor1 = {{#expr:{{P|Armor Factor - Sharp}}*{{Q|Hyperweave|Armor - Sharp Factor}}*100}} | + | |set1name= Hyperweave Broadwrap (Sharp) | set1armor1= {{#expr:{{P|Armor Factor - Sharp}}*{{Q|Hyperweave|Armor - Sharp Factor}}*100}} |
− | | set2name = Devilstrand Broadwrap (Sharp) | set2armor1 = {{#expr:{{P|Armor Factor - Sharp}}*{{Q|Devilstrand|Armor - Sharp Factor}}*100}} | + | |set2name= Devilstrand Broadwrap (Sharp) | set2armor1= {{#expr:{{P|Armor Factor - Sharp}}*{{Q|Devilstrand|Armor - Sharp Factor}}*100}} |
− | | set3name = Steel Simple Helmet (Sharp) | set3armor1 = {{#expr:{{Q|Simple helmet|Armor Factor - Sharp}}*{{Q|Steel|Armor - Sharp Factor}}*100}} | + | |set3name= Steel Simple Helmet (Sharp) | set3armor1= {{#expr:{{Q|Simple helmet|Armor Factor - Sharp}}*{{Q|Steel|Armor - Sharp Factor}}*100}} |
− | | set4name = Plasteel Simple Helmet (Sharp) | set4armor1 = {{#expr:{{Q|Simple helmet|Armor Factor - Sharp}}*{{Q|Plasteel|Armor - Sharp Factor}}*100}} | + | |set4name= Plasteel Simple Helmet (Sharp) | set4armor1= {{#expr:{{Q|Simple helmet|Armor Factor - Sharp}}*{{Q|Plasteel|Armor - Sharp Factor}}*100}} |
}} | }} | ||
| {{Apparel Protection Chart | | {{Apparel Protection Chart | ||
− | | set1name = Hyperweave Broadwrap (Blunt) | set1armor1 = {{#expr:{{P|Armor Factor - Blunt}}*{{Q|Hyperweave|Armor - Blunt Factor}}*100}} | + | |set1name= Hyperweave Broadwrap (Blunt) | set1armor1= {{#expr:{{P|Armor Factor - Blunt}}*{{Q|Hyperweave|Armor - Blunt Factor}}*100}} |
− | | set2name = Devilstrand Broadwrap (Blunt) | set2armor1 = {{#expr:{{P|Armor Factor - Blunt}}*{{Q|Devilstrand|Armor - Blunt Factor}}*100}} | + | |set2name= Devilstrand Broadwrap (Blunt) | set2armor1= {{#expr:{{P|Armor Factor - Blunt}}*{{Q|Devilstrand|Armor - Blunt Factor}}*100}} |
− | | set3name = Steel Simple Helmet (Blunt) | set3armor1 = {{#expr:{{Q|Simple helmet|Armor Factor - Blunt}}*{{Q|Steel|Armor - Blunt Factor}}*100}} | + | |set3name= Steel Simple Helmet (Blunt) | set3armor1= {{#expr:{{Q|Simple helmet|Armor Factor - Blunt}}*{{Q|Steel|Armor - Blunt Factor}}*100}} |
− | | set4name = Plasteel Simple Helmet (Blunt) | set4armor1 = {{#expr:{{Q|Simple helmet|Armor Factor - Blunt}}*{{Q|Plasteel|Armor - Blunt Factor}}*100}} | + | |set4name= Plasteel Simple Helmet (Blunt) | set4armor1= {{#expr:{{Q|Simple helmet|Armor Factor - Blunt}}*{{Q|Plasteel|Armor - Blunt Factor}}*100}} |
}} | }} | ||
| '''Effective Damage (%)''' | | '''Effective Damage (%)''' | ||
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* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
− | |||
[[Category:Clothing]] | [[Category:Clothing]] | ||
+ | {{nav|clothing|wide}} |