Editing Blindfold
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{Ideology}} | + | {{Ideology}}{{Stub}}{{infobox main |
− | {{ | ||
| name = Blindfold | | name = Blindfold | ||
| image = Blindfold.png | | image = Blindfold.png | ||
Line 19: | Line 18: | ||
| armorbluntfactor = 0.1 | | armorbluntfactor = 0.1 | ||
| armorheatfactor = 0.1 | | armorheatfactor = 0.1 | ||
− | |||
− | |||
| coverage = Left Eye, Right Eye | | coverage = Left Eye, Right Eye | ||
| layer = Eyes | | layer = Eyes | ||
− | |||
| mass base = 0.07 | | mass base = 0.07 | ||
− | | | + | | thingCategories = |
+ | | tags = | ||
+ | | defaultOutfitTags = | ||
| page verified for version = 1.3.3066 | | page verified for version = 1.3.3066 | ||
}} | }} | ||
− | '''Blindfolds''' are a form of [[clothing]] added by the [[Ideology DLC]] | + | '''Blindfolds''' are a form of [[clothing]] added by the [[Ideology DLC]]. Makes some pawns happy based on <conditions> and prevents them from [[Sight|seeing]]. |
− | == Acquisition == | + | ==Acquisition== |
− | + | ? | |
+ | Requires the Blindsight meme to craft. | ||
== Summary == | == Summary == | ||
Wearing a blindfold inflicts the "Blindfolded" hediff, setting [[Sight]] to a maximum of {{Bad|20%}}. As with any other effect that would reduce to sight to {{Bad|20%}}, this results in a {{+|30%}} bonus to [[psychic sensitivity]]. Note that this only sets a maximum bound, it does not set the actual value - if other conditions would force wearer's Sight below {{Bad|20%}}, they will still do so while wearing the blindfold. | Wearing a blindfold inflicts the "Blindfolded" hediff, setting [[Sight]] to a maximum of {{Bad|20%}}. As with any other effect that would reduce to sight to {{Bad|20%}}, this results in a {{+|30%}} bonus to [[psychic sensitivity]]. Note that this only sets a maximum bound, it does not set the actual value - if other conditions would force wearer's Sight below {{Bad|20%}}, they will still do so while wearing the blindfold. | ||
− | Wearing a blindfold will satisfy a pawn with a [[Blindsight]] ideology. Pawns who believe in the blindsight meme will get a {{+|2}} | + | Wearing a blindfold will satisfy a pawn with a [[Blindsight]] ideology. Pawns who believe in the blindsight meme will get a {{+|2}} mood offset from wearing a blindfold. |
− | The blindfold is also unique in that it occupies the [[Apparel layers| | + | The blindfold is also unique in that it occupies the [[Apparel layers|Eye layer]], which no other apparel does. This allows it to stack protection with Headgear layer items that also cover the eyes, such as [[power armor]] helmets. As the Eye layer is considered to be over the Headgear layer, the blindfold will attempt to [[Apparel#Protection|mitigate or negate]] damage, and thus take damage to its {{HP}}, before headgear items do. |
− | == Analysis == | + | ==Analysis== |
The blindfold will not get much use outside of colonies using the blindsight meme. While it does increase a pawn's [[psychic sensitivity]], the {{Bad|-80%}} sight offset is crippling in battle and significantly impairs a pawn's ability to work. A pacifistic psycaster, or a psycaster equipped with an eltex staff (itself a poor weapon) and supported by other pawns can make some use of the higher [[Psycasts#Neural_Heat|neural heat]] limit offered by this item. Outside of combat, barring a blindsight ideology, the blindfold should be removed in order to limit work speed and efficiency penalties. | The blindfold will not get much use outside of colonies using the blindsight meme. While it does increase a pawn's [[psychic sensitivity]], the {{Bad|-80%}} sight offset is crippling in battle and significantly impairs a pawn's ability to work. A pacifistic psycaster, or a psycaster equipped with an eltex staff (itself a poor weapon) and supported by other pawns can make some use of the higher [[Psycasts#Neural_Heat|neural heat]] limit offered by this item. Outside of combat, barring a blindsight ideology, the blindfold should be removed in order to limit work speed and efficiency penalties. | ||
+ | {{Apparel Material Table}} | ||
− | + | ==Version history== | |
− | |||
− | == Version history == | ||
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
− | * [[Version/1.3.3080|1.3.3080]] - | + | * [[Version/1.3.3080|1.3.3080]] - can now be worn by pawns without eyes. |
− | |||
[[Category:Clothing]] | [[Category:Clothing]] | ||
+ | {{nav|clothing|wide}} |