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22 June 2024
22:27 | Trees diffhist +213 Zmook talk contribs Trees are replant able |
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14:49 | Factions 2 changes history +65 [Harakoni (2×)] | |||
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14:49 (cur | prev) -11 Harakoni talk contribs →Horax cult | ||||
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14:35 (cur | prev) +76 Harakoni talk contribs →Cult |
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08:19 | Environment 2 changes history +1,890 [Harakoni; Arcangelus] | |||
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08:19 (cur | prev) +131 Harakoni talk contribs Lets make the warning fancy | |||
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05:14 (cur | prev) +1,759 Arcangelus talk contribs →Daylight math details: Completely redesigned the details section. I left a spreedsheet commented out with a more useful application of the formula, mainly as I would like others to test it first (And to see if there's some way to implement into the wiki) |
21 June 2024
20 June 2024
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10:26 | Xenotypes 2 changes history +54 [Harakoni (2×)] | |||
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10:26 (cur | prev) +36 Harakoni talk contribs Neater? | ||||
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09:59 (cur | prev) +18 Harakoni talk contribs →List of xenotypes |
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10:21 | Genes 3 changes history +143 [Harakoni (3×)] | |||
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10:21 (cur | prev) -57 Harakoni talk contribs Finally. Biotech has only been out for two years | ||||
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10:19 (cur | prev) +38 Harakoni talk contribs →Drugs | ||||
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10:11 (cur | prev) +162 Harakoni talk contribs →Drugs |
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06:58 | Pollution 3 changes history -10 [Harakoni (3×)] | |||
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06:58 (cur | prev) 0 Harakoni talk contribs →Summary | ||||
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06:58 (cur | prev) -5 Harakoni talk contribs →Summary | ||||
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06:56 (cur | prev) -5 Harakoni talk contribs →Summary |
03:27 | Social diffhist -286 69.6.9.205 talk Removed confusing and too specific example. Removed mention of weapons increasing risks in social fights (weapons are no longer used in social fights). Removed mention of incest (carries a social penalty but not directly relevant to the overall mechanic). |
02:11 | Caravan diffhist +64 2600:1700:B760:8810:5DE6:F27:5482:5840 talk Spelling and Grammar corrections |
19 June 2024
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10:12 | Raider 2 changes history +515 [Harakoni; Specko] | |||
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10:12 (cur | prev) +71 Harakoni talk contribs →Breachers | ||||
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07:42 (cur | prev) +444 Specko talk contribs |
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06:52 | Quests 2 changes history +57 [Harakoni (2×)] | |||
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06:52 (cur | prev) +18 Harakoni talk contribs →Noble Wimp | ||||
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06:51 (cur | prev) +39 Harakoni talk contribs →Version history |
06:45 | RimWorld Wiki:To-do diffhist -73 Harakoni talk contribs →Improvements and adjustments - Royalty |
18 June 2024
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21:02 | Orders 2 changes history +1,597 [Harakoni; 108.85.197.99] | |||
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21:02 (cur | prev) +130 Harakoni talk contribs No underscores, also if possible, avoid using insets, brackets, and other diversions from the main body. | ||||
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20:53 (cur | prev) +1,467 108.85.197.99 talk Basic "How to" for new players |
03:10 | Ideoligion diffhist +82 Maple653 talk contribs →Venerated animals: noted that insectoids despite one of them being found in the wild, and that they can be tamed are not selectable as venerated animals |
17 June 2024
16:31 | Ideoligion diffhist +76 Siiftun1857 talk contribs |
15:50 | Factions diffhist +70 Bork talk contribs →Improving Relations: Minor clarification that the silver/market value cost of goodwill isn't fixed, precise curve needs to be dug out of the code at a future date and preferrably put into a small chart. |
m 14:04 | Events diffhist +175 Arcangelus talk contribs Minor formatting. |
11:54 | Quests diffhist -4 Harakoni talk contribs →Anomaly |
06:58 | Genes diffhist +8 Harakoni talk contribs →Archite |
16 June 2024
18:31 | Traits diffhist +95 Tnt7886 talk contribs Recluses don't care if people who want to join are rejected. I found this when I was playing Rimworld and I noticed everyone had the -3 mood debuff except my colonist with the recluse trait (they didn't have other traits or anything else that would disabl |
13:06 | Mood diffhist +11 Harakoni talk contribs →Difficulty |