Related changes

Jump to navigation Jump to search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Show bots | Hide minor edits
Show new changes starting from 16:18, 17 June 2024
   
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

17 June 2024

     06:58  Genes diffhist +8 Harakoni talk contribs →‎Archite
     06:33  Bionic ear diffhist +123 2600:8801:29A6:6A00:A585:39D7:8E00:592A talk →‎Analysis: Hearing also affects Trade Price Improvement up to 80% hearing.
     06:29  Lung‎‎ 2 changes history +909 [Harakoni‎; Arcangelus‎]
     
06:29 (cur | prev) -15 Harakoni talk contribs Lung rot moved to Core. Also link
     
02:54 (cur | prev) +924 Arcangelus talk contribs →‎Analysis: Small rewrite, to better place the new template.
     03:03  Fleshmass lung diffhist +37 Arcangelus talk contribs →‎Analysis: Added breathing template.
N    01:58  Template:Breathing Part Efficiency Table diffhist +1,511 Arcangelus talk contribs Created template following style of eye replacements.

16 June 2024

 m   19:13  Drill arm diffhist 0 Arcangelus talk contribs →‎Version history
     02:32  Template:Required Resources diffhist +114 Harakoni talk contribs Not certain about this, but clarity?

15 June 2024

     09:41  Prisoner diffhist +131 81.164.111.237 talk →‎Prisoner suppression

14 June 2024

     16:58  Apocriton diffhist +95 Sokyran talk contribs Updated resurrection ability info. Updated the cooldown (480 -> 120 ticks) and explained how the mechanoids are healed after being resurrected.
     16:34  Ideoligion diffhist +1,377 Sokyran talk contribs Updated info on Age Reversal: Demanded. Included label/description each mood it provides, included conditions on when they happen, and added notes with exceptions. Dates based on code, tested in-game and double-checked by opening the save file with a text editor.