User talk:Harakoni
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- (cur prev topic) 00:10, 21 October 2022 . . Harakoni (talk | contribs) commented on "Difficult as hell to work with" (Let me simplify it for you: Content appearing after the TOC is a non issue. Almost everything on the page is important. Thats why its on...) . . +1,485
- (cur prev topic) 00:09, 21 October 2022 . . Pawn (talk | contribs) edited a post on "Difficult as hell to work with" . . +38
- (cur prev topic) 00:08, 21 October 2022 . . Pawn (talk | contribs) commented on "Text is lost" (I fixed with other edit elsewhere) . . +107
- (cur prev topic) 00:07, 21 October 2022 . . Pawn (talk | contribs) edited a post on "Difficult as hell to work with" . . -1
- (cur prev topic) 00:07, 21 October 2022 . . Pawn (talk | contribs) edited a post on "Difficult as hell to work with" . . +51
- (cur prev topic) 00:05, 21 October 2022 . . Pawn (talk | contribs) commented on "Difficult as hell to work with" (So 1. you don't provide any solution to have proper size for desktop users 2. talk irrelevant nonsense) . . +102
- (cur prev topic) 23:50, 20 October 2022 . . Pawn (talk | contribs) commented on "Difficult as hell to work with" (MediaWiki is far from perfect and we have to deal with that sometimes... Now read carefully about TOC.) . . +102
- (cur prev topic) 23:49, 20 October 2022 . . Pawn (talk | contribs) commented on "Difficult as hell to work with" (You said nothing about TOC before. You said nothing about TOC once again.) . . +73
- (cur prev topic) 23:44, 20 October 2022 . . Harakoni (talk | contribs) created topic summary on Text is lost (about red links) . . +73
- (cur prev topic) 23:43, 20 October 2022 . . Harakoni (talk | contribs) marked the topic "Text is lost (about red links)" as resolved (marked as resolved) . . 0
- (cur prev topic) 23:43, 20 October 2022 . . Harakoni (talk | contribs) hid the topic "Text is lost" (Discussed in a another topic. Removing to cut down on spam) . . -12
- (cur prev topic) 23:40, 20 October 2022 . . Harakoni (talk | contribs) commented on "Difficult as hell to work with" (There is a format standard for a reason. The construction cost is not the most important part of the information and even if it was it wo...) . . +1,776
- (cur prev topic) 23:01, 20 October 2022 . . Pawn (talk | contribs) commented on "Difficult as hell to work with" (Example This important sentence now appears after TOC Do you even read after you make these edits?) . . +177
- (cur prev topic) 22:59, 20 October 2022 . . Pawn (talk | contribs) commented on "Text is lost" (https://rimworldwiki.com/index.php?title=Hydroponics_basin&diff=111601&oldid=111545) . . +83
- (cur prev topic) 14:50, 20 October 2022 . . Harakoni (talk | contribs) commented on "Text is lost" (Yeah again, I could not figure out what trees have to do with deterioration nor what update was being mentioned and there was no context...) . . +177
- (cur prev topic) 14:43, 20 October 2022 . . Pawn (talk | contribs) commented on "Text is lost" (https://rimworldwiki.com/index.php?title=Deterioration&diff=111453&oldid=111429 Tips about trees and roofs.) . . +108
- (cur prev topic) 13:17, 20 October 2022 . . Pawn (talk | contribs) changed the topic title from "Text is lost" to "Text is lost (about red links)" . . +18
- (cur prev topic) 13:17, 20 October 2022 . . Pawn (talk | contribs) commented on "Text is lost (about red links)" (Yes, my bad then. Not text but some red links. I think "day" and "night" should be clarified or pointed with links.) . . +115
- (cur prev topic) 13:13, 20 October 2022 . . Harakoni (talk | contribs) commented on "Text is lost (about red links)" (Can you be more specific? Iirc the only thing that was removed was the line about stockpile zones existing, which had no context linking...) . . +233
- (cur prev topic) 13:02, 20 October 2022 . . Pawn (talk | contribs) commented on "Text is lost (about red links)" (https://rimworldwiki.com/index.php?title=Wind_turbine&diff=111235&oldid=108857) . . +78
- (cur prev topic) 18:21, 14 October 2022 . . Hordes (talk | contribs) edited a post on "Difficult as hell to work with" . . -2
- (cur prev topic) 18:21, 14 October 2022 . . Hordes (talk | contribs) edited a post on "Difficult as hell to work with" . . +11
- (cur prev topic) 18:20, 14 October 2022 . . Hordes (talk | contribs) edited a post on "Difficult as hell to work with" . . +31
- (cur prev topic) 18:20, 14 October 2022 . . Hordes (talk | contribs) commented on "Difficult as hell to work with" (Re: clean It's reasonable to be confused if "Clean" means "tell your pawns to make it clean / keep it clean" or "have the room be clean",...) . . +303
- (cur prev topic) 11:39, 14 October 2022 . . Harakoni (talk | contribs) edited a post on "Difficult as hell to work with" . . +35
- (cur prev topic) 11:38, 14 October 2022 . . Harakoni (talk | contribs) edited a post on "Difficult as hell to work with" . . +37
- (cur prev topic) 11:38, 14 October 2022 . . Harakoni (talk | contribs) commented on "Difficult as hell to work with" (Yes indeed you are. You keep making edits that break links, cover large sections of the pages in images, make it harder for mobile reader...) . . +1,157
- (cur prev topic) 11:26, 14 October 2022 . . Pawn (talk | contribs) commented on "Difficult as hell to work with" (How many mobile users read this website? How many mobile users edit this website?) . . +81
- (cur prev topic) 11:25, 14 October 2022 . . Pawn (talk | contribs) commented on "Difficult as hell to work with" (Example) . . +92
- (cur prev topic) 02:10, 16 September 2022 . . Harakoni (talk | contribs) created topic summary on investigation TODOs . . +92
- (cur prev topic) 02:09, 16 September 2022 . . Harakoni (talk | contribs) marked the topic "investigation TODOs" as resolved (marked as resolved) . . 0
- (cur prev topic) 14:29, 21 August 2022 . . Ickputzdirwech (talk | contribs) created topic summary on How to extract images . . +47
- (cur prev topic) 14:27, 21 August 2022 . . Ickputzdirwech (talk | contribs) marked the topic "How to extract images" as resolved (marked as resolved) . . 0
- (cur prev topic) 09:59, 16 August 2022 . . Harakoni (talk | contribs) created topic summary on Double walls vs cavity insulation . . +166
- (cur prev topic) 09:58, 16 August 2022 . . Harakoni (talk | contribs) marked the topic "Double walls vs cavity insulation" as resolved (marked as resolved) . . 0
- (cur prev topic) 03:35, 16 August 2022 . . Harakoni (talk | contribs) commented on "investigation TODOs" (You are an absolute legend. Thank you for testing those! Implemented all three.) . . +79
- (cur prev topic) 22:18, 15 August 2022 . . Blakfox (talk | contribs) commented on "investigation TODOs" (female elephants DO NOT drop tusks when butchered despite sprite. Funny enough, both genders still use tusk attacks in melee. Aiming time...) . . +377
- (cur prev topic) 21:49, 15 August 2022 . . Blakfox (talk | contribs) commented on "Double walls vs cavity insulation" (this was on your investigation TODO, I set up this test which should answer the question. Same inner space on each, the double-walls buil...) . . +293
- (cur prev topic) 11:16, 6 August 2022 . . Ickputzdirwech (talk | contribs) commented on "How to extract images" (Ok, thanks! I will continue then and I'll see how far I get.) . . +60
- (cur prev topic) 11:01, 6 August 2022 . . Harakoni (talk | contribs) commented on "How to extract images" (Afaik there is no strict policy in place that said: I believe the icons to be chosen use for the infobox were the same as the ones used i...) . . +1,218
- (cur prev topic) 10:48, 6 August 2022 . . Ickputzdirwech (talk | contribs) commented on "How to extract images" (I got some questions about the icon policy: For example steel: Should the icon in the info box be the full stack icon? Should the icon fo...) . . +281
- (cur prev topic) 10:26, 6 August 2022 . . Ickputzdirwech (talk | contribs) commented on "How to extract images" (Thanks! Got it to work :)) . . +25
- (cur prev topic) 23:56, 5 August 2022 . . Harakoni (talk | contribs) commented on "How to extract images" (At some point we should probably turn that into a proper tutorial with images and links. Would likely be useful to editors and modders both.) . . +140
- (cur prev topic) 23:56, 5 August 2022 . . Harakoni (talk | contribs) edited a post on "How to extract images" . . +8
- (cur prev topic) 23:55, 5 August 2022 . . Harakoni (talk | contribs) commented on "How to extract images" (The art source is nice, especially because some of the art in there is larger before being scaled down, but it is not complete and doesn'...) . . +1,229
- (cur prev topic) 23:40, 5 August 2022 . . Ickputzdirwech (talk | contribs) edited a post on "How to extract images" . . +20
- (cur prev topic) 23:39, 5 August 2022 . . Ickputzdirwech (talk | contribs) commented on "How to extract images" (Just stumbled upon this:[1]) . . +74
- (cur prev topic) 17:04, 5 August 2022 . . Ickputzdirwech (talk | contribs) commented on "Bulleted list with multiple columns" (Would it be possible to add a css class for bulleted list with multiple columns as described here: [1]? This would allow for easy automat...) . . +225
- (cur prev topic) 16:46, 5 August 2022 . . Ickputzdirwech (talk | contribs) commented on "How to extract images" (Hey, I wanted to ask for quite a while: How do I extract images from the game?) . . +78
- (cur prev topic) 00:08, 5 August 2022 . . Harakoni (talk | contribs) created topic summary on DarkVector skin and templates/tables . . +26