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  • #REDIRECT [[Exotic Items]]
    26 bytes (3 words) - 02:00, 7 January 2021
  • There are some items in RimWorld that are impossible to obtain by standard means, but can be spa [[Category:Items]]
    5 KB (514 words) - 02:30, 10 October 2023
  • Although not formally a part of "medical items", a '''shelf''' will prevent items (medicine and body parts, see below) stored in the same room to have a pena [[Category:Items]]
    1,015 bytes (139 words) - 16:50, 11 April 2022
  • [[Category:Items]]
    138 bytes (19 words) - 17:47, 28 March 2022
  • 4 KB (563 words) - 03:12, 6 February 2022
  • #REDIRECT [[Modding Tutorials/Plague Gun (old)/Required Items]]
    63 bytes (8 words) - 11:12, 1 May 2023

Page text matches

  • '''Gear''' includes items that are worn, equipped, or carried. These include: *[[Utility]] items
    734 bytes (113 words) - 12:18, 21 December 2022
  • #REDIRECT [[Exotic Items]]
    26 bytes (3 words) - 02:00, 7 January 2021
  • #REDIRECT [[Exotic Items]]
    26 bytes (3 words) - 02:01, 7 January 2021
  • #REDIRECT[[Quality#Legendary items]]
    36 bytes (4 words) - 04:53, 28 January 2022
  • [[Category:Items]]
    47 bytes (5 words) - 20:40, 27 May 2020
  • #REDIRECT [[Modding Tutorials/Plague Gun (old)/Required Items]]
    63 bytes (8 words) - 11:12, 1 May 2023
  • * '''Medical Items''' include medicine, used to treat wounds and perform operations, and artif * '''Exotic Items''' can be traded for a large surplus in silver.
    3 KB (475 words) - 22:41, 15 April 2022
  • [[Category:Items]]
    138 bytes (19 words) - 17:47, 28 March 2022
  • ..., and [[melee weapons]], a small volume material would require ×10 as many items. If a wall would take {{Icon Small|stuff}} 5 [[stuff]], a golden wall would
    534 bytes (72 words) - 15:21, 20 February 2023
  • === Mod Items ===
    1 KB (130 words) - 02:39, 5 July 2019
  • ...and other items to be [[hauling|hauled]] to [[stockpile zone]]. Most other items are automatically "haulable" so long as they are not forbidden. For any ite
    648 bytes (103 words) - 05:28, 7 January 2024
  • ...hile not available by itself in-game, it is noted as being part of several items. These include the following uncraftable items:
    784 bytes (98 words) - 22:23, 30 December 2022
  • Although not formally a part of "medical items", a '''shelf''' will prevent items (medicine and body parts, see below) stored in the same room to have a pena [[Category:Items]]
    1,015 bytes (139 words) - 16:50, 11 April 2022
  • ...ith no overlap in coverage. Items that cover multiple layers conflict with items on all layers. As such the following tables are divided by layer, but note that individual items on that layer may not be incompatible if their coverage does not overlap. F
    2 KB (288 words) - 13:40, 3 December 2022
  • | description = A multiplier on the price at which you can sell items. The default value for all other items - including materials, food, apparel, etc. - is 1 (100% market value). Thes
    1 KB (169 words) - 16:01, 30 June 2023
  • === Mod Items === === Mod Items ===
    2 KB (255 words) - 18:38, 17 December 2017
  • |description = Used for storing items. ...ace your stockpiles carefully to minimize the amount of time spent hauling items.
    4 KB (681 words) - 04:16, 7 January 2024
  • === Mod Items ===
    1 KB (171 words) - 18:40, 17 December 2017
  • Right mouse click desired items or tiles and select order. Hold {{key|Shift}} and right mouse click desired items or tiles and select order.
    831 bytes (104 words) - 00:13, 14 December 2022
  • '''Shirt''' can refer to any of several [[clothing]] items that occupies the skin layer of the torso. These include:
    238 bytes (29 words) - 01:16, 17 December 2020

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