Difference between revisions of "Wood"

From RimWorld Wiki
Jump to navigation Jump to search
Line 2: Line 2:
 
| category = Woody
 
| category = Woody
 
| description = Wood from trees or other fibrous plants. Useful for building structures, weapons, and even simple prosthetics. A raw stick of wood can be used as a weapon in a pinch.
 
| description = Wood from trees or other fibrous plants. Useful for building structures, weapons, and even simple prosthetics. A raw stick of wood can be used as a weapon in a pinch.
| note = Wood logs are vital to early game construction. You are given a number of wood logs at the start of the game and can gather more from trees using the [[Commands|Chop Wood]] command. Bulk goods traders will also buy and sell wood.
 
 
| color = (133,97,67)
 
| color = (133,97,67)
 
| always haulable = true
 
| always haulable = true
Line 46: Line 45:
 
| work to make factor = 0.7
 
| work to make factor = 0.7
 
}}
 
}}
 +
 +
{{Info|Wood logs are vital to early game construction. You are given a number of wood logs at the start of the game and can gather more from trees using the [[Commands|Chop Wood]] command. Bulk goods traders will also buy and sell wood.}}
  
 
You can plant trees inside growing zones to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested.  
 
You can plant trees inside growing zones to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested.  
  
 
Should your colony be visited by an [[Alphabeaver]] infestation, watch out! These ravenous genetically-engineered critters will eat every tree on the map if you don't stop them by force!
 
Should your colony be visited by an [[Alphabeaver]] infestation, watch out! These ravenous genetically-engineered critters will eat every tree on the map if you don't stop them by force!

Revision as of 16:17, 2 March 2015

[[Category:{{{1}}}]]

Wood

Woodlog b.png

Wood from trees or other fibrous plants. Useful for building structures and weapons. It is a good fuel for campfires and generators, and can be refined into chemfuel. In a pinch, a piece of wood can be used as a weapon or a leg.


Type
Material – [[{{{2}}}|{{{1}}}]]
Stack Limit
75

Base Stats

Beauty
−4
Deterioration Rate
0.5
Market Value
1.2
Mass
0.4
Max Hit Points
150

Stat Modifiers

Armor - Blunt
×0.54
Armor - Heat
×0.4
Armor - Sharp
×0.54
Beauty
×1+0
Door Opening Speed
×1.2
Flammability
×1
Insulation - Cold
×8
Insulation - Heat
×4
Max Hit Points
×0.65
Melee Blunt Damage
×0.9
Melee Cooldown
×1
Melee Sharp Damage
×0.4
Rest Effectiveness
×1
Work To Make
×0.7

Wood logs are vital to early game construction. You are given a number of wood logs at the start of the game and can gather more from trees using the Chop Wood command. Bulk goods traders will also buy and sell wood.

You can plant trees inside growing zones to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested.

Should your colony be visited by an Alphabeaver infestation, watch out! These ravenous genetically-engineered critters will eat every tree on the map if you don't stop them by force!