Editing Tribal headdress
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{ | + | {{Stub|reason=Analysis lacking effects of Social Impact, comparison vs helmets and Royalty Hats, and overall value proposition}}{{infobox main |
| name = Tribal headdress | | name = Tribal headdress | ||
− | |image = Tribal headdress.png | + | |image = Tribal headdress.png|Tribal headdress |
| description = Elegant traditional garb, often with religious significance. Improves social impact. | | description = Elegant traditional garb, often with religious significance. Improves social impact. | ||
| type = Gear | | type = Gear | ||
| type2 = Clothing | | type2 = Clothing | ||
− | |||
| hp = 100 | | hp = 100 | ||
| deterioration = 2.5 | | deterioration = 2.5 | ||
| flammability = 1 | | flammability = 1 | ||
− | | production facility 1 = Crafting spot | + | | production facility 1= Crafting spot |
− | | production facility 2 = Hand tailor bench | + | | production facility 2= Hand tailor bench |
− | | production facility 3 = Electric tailor bench | + | | production facility 3= Electric tailor bench |
| work to make = 6000 | | work to make = 6000 | ||
| resource 1 = Stuff | | resource 1 = Stuff | ||
Line 18: | Line 17: | ||
| skill 1 = Crafting | | skill 1 = Crafting | ||
| skill 1 level = 4 | | skill 1 level = 4 | ||
− | | market value = 35.1 | + | | market value = 35.1 |
| armorbluntfactor = 0.20 | | armorbluntfactor = 0.20 | ||
− | | armorsharpfactor = 0.20 | + | | armorsharpfactor = 0.20 |
| armorheatfactor = 0.20 | | armorheatfactor = 0.20 | ||
| insulationcoldfactor = 0.1 | | insulationcoldfactor = 0.1 | ||
| insulationheatfactor = 0.15 | | insulationheatfactor = 0.15 | ||
| mass base = .11 | | mass base = .11 | ||
− | |||
| coverage = Head, Left Ear, Right Ear | | coverage = Head, Left Ear, Right Ear | ||
| layer = Headgear | | layer = Headgear | ||
− | |||
− | |||
| thingCategories = Headgear | | thingCategories = Headgear | ||
| defaultOutfitTags = Worker | | defaultOutfitTags = Worker | ||
− | |||
}} | }} | ||
− | The '''tribal headdress''' is a tribal | + | The '''tribal headdress''' is a tribal clothing item that when worn improves the [[Social Impact]] of the colonist by 15%, much like the [[bowler hat]]. |
+ | ==Acquisition== | ||
+ | Tribal headdresses can only be made by tribal factions. | ||
− | + | They can be made at a crafting spot, hand tailoring bench, or electric tailoring bench with minimum skill level 4. They require 50 of any [[fabric]] and {{ticks|6000}} of work. [[Leathers]] can't be used to craft tribal headdresses. | |
− | |||
− | They can | + | Tribal chiefs and traders are always seen wearing a tribal headdress. They can be purchased from traders, or stripped from tribal raiders. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ==Analysis== | |
− | + | Tribal headdresses are strictly worse than [[bowler hat]]s. Bowler hats require significantly less work (30 vs. 100) and significantly fewer materials (20 vs 50) to craft, while offering better insulation from heat (40% vs. 15%) and identical bonuses to social impact. | |
− | + | Tribal headdresses are a poor substitute for proper winter headgear, but are the best option without complex clothing researched. | |
− | + | {{Apparel Material Table}} | |
− | + | {{nav|clothing|wide}} | |
− | |||
− | == Analysis == | ||
− | Tribal headdresses | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{Apparel | ||
− | |||
− | |||
− | |||
− | |||
− | {{ | ||
[[Category:Clothing]] | [[Category:Clothing]] |