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{{Royalty}}
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{{Royalty}}{{infobox main
{{Infobox main
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|name = Top hat
| name = Top hat
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|image = TopHat.png|Top Hat
| image = TopHat.png
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|description = "A tall, stiff, shiny hat."
| description = A tall, stiff, shiny hat.
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|type = Gear
| type = Gear
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|type2 = Clothing
| type2 = Clothing
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|hp = 80
| tech level = Medieval
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|work to make = 6000
| hp = 80
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|resource 1 = Stuff
| production facility 1 = Hand tailor bench
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|resource 1 amount = 50
| production facility 2 = Electric tailor bench
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|stuff tags = Leathery, Fabric
| research = Noble apparel
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|insulationheatfactor = 0.1
| work to make = 6000
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|insulationcoldfactor = 0.25
| resource 1 = Stuff
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|armorbluntfactor = 0
| resource 1 amount = 50
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|armorsharpfactor = 0
| stuff tags = Leathery, Fabric
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|armorheatfactor   = 0
| insulationheatfactor = 0.1
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|mass base = 0.10
| insulationcoldfactor = 0.25
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|coverage = Head, Left Ear, Right Ear
| armorbluntfactor = 0
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|layer = Headgear
| armorsharpfactor = 0
 
| armorheatfactor = 0
 
| mass base = 0.10
 
| lifestage = Child, Adult
 
| has quality = true
 
| clothing for nudity = False
 
| coverage = Head, Left Ear, Right Ear
 
| layer = Headgear
 
| thingCategories = HeadgearNoble
 
| tags = Royal, RoyalTier2
 
| tradeTags = Clothing
 
 
}}
 
}}
The '''top hat''' is a [[clothing]] item added in the [[Royalty DLC]]. It provides a +20% increase to [[Social Impact]], and meets the headwear requirements of male [[noble]]s between Acolyte and Praetor rank.
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The '''Top  Hat''' is a clothing item added in the [[Royalty DLC]]. Male [[Titles|Nobles]] between Squire and Praetor rank require either one of these, a [[Coronet]], a [[Crown]], Prestige [[Prestige recon helmet|power]] [[Prestige marine helmet|armor]] [[Prestige cataphract helmet|helmet]], [[Eltex helmet]] or [[Eltex skullcap]], to consider themselves properly dressed and avoid a negative moodlet. The Female equivalent is the [[Ladies hat]]
 
 
It is the male equivalent of the [[ladies hat]].
 
  
 
== Acquisition ==
 
== Acquisition ==
Top hats can be crafted at a [[{{P|Production Facility 1}}]] or [[{{P|Production Facility 2}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each requires {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work.
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As a complicated garment, Top Hats can only be made at [[Hand tailor bench|tailor]] [[Electric tailor bench|benches]], which requires [[Research#Complex clothing|Complex Clothing]] and [[Research#Noble apparel|Noble Apparel]] to be researched in order to be constructed. A Top hat requires 50 of any [[textile]], and {{ticks|6000}} of work.
 
 
It can also be found on male [[Empire#Pawns|Imperial Nobles]], for sale at [[traders]] and as a [[quest]] reward.
 
 
 
== Summary ==
 
{{See also|Social Impact}}
 
{{Apparel Social Impact Note|20}}
 
  
To consider themselves properly dressed and avoid a -4 [[Mood|''"Want <TITLE>-specific apparel"'']] moodlet, [[Titles|nobles]] between the ranks of Acolyte and Praetor must wear a {{lc:{{PAGENAME}}}} or one of the following alternative pieces of headwear:
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It can also be found on [[Empire#Pawns|Imperial Nobles]], for sale at [[traders]] and as a [[quest]] reward.
{{#ask: [[tags::RoyalTier2]] [[layer::Headgear]] [[name::!{{PAGENAME}}]] OR [[tags::Psychic]] [[layer::Headgear]] OR [[tags::PrestigeCombatGear]] [[layer::Headgear]]
 
|format=ul
 
}}
 
Note that female nobles will receive a -5 [[Mood#Situation General|''"Wearing male apparel"'']] mood debuff from wearing a top hat, while male nobles will receive the same penalty for wearing a [[ladies hat]].
 
 
 
When worn by a [[slave]],{{IdeologyIcon}} a top hat increases the rate that [[suppression]] is lost by 5% per day. This stacks additively with all other forms of suppression loss rate offsets.
 
  
 
== Analysis ==
 
== Analysis ==
Top hats are a luxurious headgear that offers a significant boost to social impact of +20%, even larger than the [[bowler hat]]'s 15%, but provide no armor and equivalent or worse insulation and require significantly more material to craft. Thus they are inferior to, and should be exchanged for, literally any other headgear unless required by a noble or for the social impact buff. The top hat can be worn in non-combat situations, and switched for a helmet at the battlefield
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Top Hats are a luxurious headgear that offers a significant boost to social impact (+20%) even larger than the [[Bowler hat]]'s 15%, but provide no armor and equivalent or worse insulation and require significantly more material to craft. Thus they are inferior to, should be exchanged for, literally any other headgear unless required by a noble or for the social impact buff.
 
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Female pawns will receive a mood debuff while wearing this item instead the female equivalent, the [[ladies hat]], should be substituted.  
As female pawns will receive a mood debuff while wearing this item instead the female equivalent, the [[ladies hat]], should be substituted.
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{{Apparel Material Table}}
 
 
{{Apparel Stats Table}}
 
  
== Version history ==
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== Version History ==
* [[Royalty DLC]] release - Added.
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*Added by the initial release of the [[Royalty DLC]]
* [[Version/1.2.2753|1.2.2753]] - Work to make increased from 1600 -> 6000, insulation against cold increased from 0 to 0.1x, insulation against heat increased from 0 to 0.25x. Material cost {{Icon Small|cloth||25}} -> {{Icon Small|cloth||50}}
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*1.2.2753 - Work to make increased from 1600 -> 6000, insulation against cold increased from 0 to 0.1x, insulation against heat increased from 0 to 0.25x. Material cost {{icon|cloth|25}} ->{{icon|cloth|50}}
  
{{Nav|clothing|wide}}
 
 
[[Category:Clothing]]
 
[[Category:Clothing]]
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[[Category:Royalty]]
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{{nav|clothing|wide}}

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