Difference between revisions of "Silver"

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| beauty offset = 6
 
| beauty offset = 6
 
| description = This metal is mostly used as a commodity currency. It can also be used for making attractive decorations.
 
| description = This metal is mostly used as a commodity currency. It can also be used for making attractive decorations.
 +
| note = Silver is used for [[trade|trading]] with traders. Silver in great quantity is among the wreckage at the start of the game. After this silver is depleted, additional silver may only be obtained through random drops, trading or mining silver deposits.
 
}}
 
}}
Silver is used for [[trade|trading]] with traders, however each trader has a limited stock you can buy from. Silver is used to buy [[Colonist|slaves]], resources, and [[Weapons|weapons]]. Additionally, traders will buy resources relevant to their specialization. Industrial Traders will buy silver, uranium, metal and wooden planks, Combat Traders will buy weapons, and Food Traders will buy food. Silver in great quantity is among the wreckage at the start of the game. After this silver is depleted, additional silver may only be obtained through random drops, trading or mining silver deposits.
 
  
NOTE: As of version Alpha 9, colonists can suffer from a "High Expectations" mood debuff if your colony becomes too rich. Make sure you have plenty of mood-boosting effects to buffer against this before you start accumulating some real wealth.
+
Each trader has a limited stock you can buy from. Silver can be used to buy [[Colonist|slaves]], resources, and [[Weapons|weapons]]. Additionally, traders will buy resources relevant to their specialization.
 +
 
 +
Colonists can suffer from a "High Expectations" mood debuff if your colony becomes too rich. Make sure you have plenty of mood-boosting effects to buffer against this before you start accumulating some real wealth.

Revision as of 04:28, 24 February 2015

[[Category:{{{1}}}]]

Silver

Silver c.png

This metal is mostly used as a commodity currency. It can also be used for making decorations.


Type
Material – [[{{{2}}}|{{{1}}}]]
Stack Limit
500

Base Stats

Beauty
−4
Market Value
1
Mass
0.008

Stat Modifiers

Armor - Blunt
×0.36
Armor - Heat
×0.36
Armor - Sharp
×0.72
Beauty
×2+6
Door Opening Speed
×1
Flammability
×0.4
Insulation - Cold
×3
Insulation - Heat
×0
Max Hit Points
×0.7
Melee Blunt Damage
×1
Melee Cooldown
×1
Melee Sharp Damage
×0.85
Rest Effectiveness
×1
Work To Make
×1

Each trader has a limited stock you can buy from. Silver can be used to buy slaves, resources, and weapons. Additionally, traders will buy resources relevant to their specialization.

Colonists can suffer from a "High Expectations" mood debuff if your colony becomes too rich. Make sure you have plenty of mood-boosting effects to buffer against this before you start accumulating some real wealth.