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{{Stub|section=1|reason=Cleanup and needs better analysis of integrated weapon, armor comparison, and overall value proposition. See how other power armor pages do it.}}
 
{{Stub|section=1|reason=Cleanup and needs better analysis of integrated weapon, armor comparison, and overall value proposition. See how other power armor pages do it.}}
  
This can be useful to give the user flexibility in combat, such as giving [[sniper rifle|snipers]] a crowd control option. Reducing the impact of fire and the risk of being driven out of cover by [[inferno cannon]]-wielding [[centipede]]s is a significant boon. Up until masterwork, it is inferior to cataphract unless facing flame-wielding enemies. However at legendary quality, it is likely the best armor in the game for ranged-weapon users as the vast majority of ranged enemies use sharp damage and both Cataphract and Phoenix reach the 200% armor cap at legendary quality. This means that compared to cataphract, the phoenix only loses 9% blunt armor in exchange for significantly improved heat armor, massively improved ignition resistance, and temperature insulation, as well as a niche but still useful flamebolt launcher
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This can be useful to give the user flexibility in combat, such as giving [[sniper rifle|snipers]] a crowd control option. Reducing the impact of fire and the risk of being driven out of cover by [[inferno cannon]]-wielding [[centipede]]s is a significant boon. Up until masterwork, it is inferior to cataphract unless facing flame-wielding enemies. However at legendary quality is is likely the best armor in the game for ranged-weapon users as the vast majority of ranged enemies use sharp damage and both Cataphract and Phoenix reach the 200% armor cap at legendary quality. This means that compared to cataphract, the phoenix only loses 9% blunt armor in exchange for significantly improved heat armor, massively improved ignition resistance, and temperature insulation, as well as a niche but still useful flamebolt launcher
  
 
The flame damage is small, the single shot is limiting, and a major threat in the late game when the armor is acquired, mechanoids, are completely immune to fire. However the flamebolt launcher is not without merit. It can hit very large swaths of pawns all at once, especially when facing late game raids. The large chemfuel puddle it creates can also be useful to prevent movement through an area.
 
The flame damage is small, the single shot is limiting, and a major threat in the late game when the armor is acquired, mechanoids, are completely immune to fire. However the flamebolt launcher is not without merit. It can hit very large swaths of pawns all at once, especially when facing late game raids. The large chemfuel puddle it creates can also be useful to prevent movement through an area.

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