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− | {{ | + | <onlyinclude> |
− | | name = Parka | + | {{infobox main |
− | | image = Parka.png | + | |name = Parka |
− | | description = A thick parka for staying warm even in the coldest of temperatures. | + | |image = Parka.png|Parka |
− | | type = Gear | + | |description = "A thick parka for staying warm even in the coldest of temperatures." |
− | | type2 = Clothing | + | |type = Gear |
− | + | |type2 = Clothing | |
− | | hp = 140 | + | |hp = 140 |
− | + | |work to make = 8000 | |
− | + | |resource 1 = Stuff | |
− | + | |resource 1 amount = 80 | |
− | | work to make = 8000 | + | |stuff tags = Leathery, Fabric |
− | + | |insulationcoldfactor = 2.0 | |
− | | resource 1 = Stuff | + | |insulationheatfactor = 0.0 |
− | | resource 1 amount = 80 | + | |armorsharpfactor= 0.2 |
− | | stuff tags = Leathery, Fabric | + | |armorbluntfactor= 0.2 |
− | | insulationcoldfactor = 2.0 | + | |armorheatfactor= 0.2 |
− | | insulationheatfactor = 0.0 | + | |mass base = 3.8 |
− | | armorsharpfactor = 0.2 | + | |coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm |
− | | armorbluntfactor = 0.2 | + | |layer = Outer |
− | | armorheatfactor = 0.2 | + | }}</onlyinclude> |
− | | mass base = 3.8 | + | ==Summary== |
− | + | ====Overview & Obtaining==== | |
− | + | Parkas are large, thick jackets which protect from the bitter cold of boreal forests, tundras, ice sheets, or the ever-perilous sea ice. Parkas insulate from cold exceptionally well, offering 2.5 times as much as the next best insulating clothing ([[jacket]]s). | |
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− | | coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm | ||
− | | layer = Outer | ||
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− | + | Parkas can be purchased from traders, crafted, or stripped from Outlanders, Pirates, or Tribals - this being the only garment that can be found worn by all existing human factions. When starting a tribal faction, there's a chance one of your starting tribespeople will spawn with a cloth parka equipped. | |
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− | Parkas can | + | ====Crafting==== |
+ | As a complicated garment, Parkas can only be made at [[Hand tailor bench|tailor]] [[Electric tailor bench|benches]], which requires [[Research#ComplexClothing|complex clothing]] to be researched in order to be constructed. A parka requires 80 of any textile, and 134 units of work. | ||
− | == | + | ====Conclusion & Comparison==== |
− | + | Parkas are the most insulating garment in the game, offering an absurdly high amount of insulation from cold relative to other clothing. This insulation comes at a cost though: less armor than both [[jacket]]s and [[duster]]s (20% vs. 30%), and no less coverage of the body (dusters cover the legs). | |
− | Parkas are the most insulating garment in the game, offering an absurdly high amount of insulation from cold relative to other clothing. This insulation comes at a cost though: less armor than both [[jacket]]s and [[duster]]s (20% vs. 30%), and less coverage of the body | ||
− | + | Parkas are a necessity in cold biomes, especially when starting out. But the extra armor of a jacket or duster may be worth it if you have good enough [[textiles]] and a craftsman capable of making high enough [[quality]] jackets or dusters to insulate from the cold. | |
+ | {{Apparel Material Table}} | ||
− | + | ==Version History== | |
− | + | *[[Version/0.8.657|0.8.657]] - Added | |
− | + | * ?? - Move Speed −5% penalty removed. Work Speed −20% penalty removed. | |
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− | == Version | ||
− | * [[Version/0.8.657|0.8.657]] - Added | ||
− | * ?? - Move Speed −5% penalty removed. Work Speed −20% penalty removed. | ||
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[[Category:Clothing]] | [[Category:Clothing]] | ||
+ | {{nav|clothing|wide}} |