Editing Outlanders

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 7: Line 7:
 
<blockquote><small>"These people have lived here for decades or centuries, and have lost most of the technology that brought them to this world. They usually work with simple machinery and defend themselves with advanced gunpowder weapons. They are concerned with the practical matters of trade, trust and survival." - '''In-game description'''</small></blockquote>
 
<blockquote><small>"These people have lived here for decades or centuries, and have lost most of the technology that brought them to this world. They usually work with simple machinery and defend themselves with advanced gunpowder weapons. They are concerned with the practical matters of trade, trust and survival." - '''In-game description'''</small></blockquote>
  
In the core game, Outlander faction leaders are called "Prime Councilors", but with the [[Ideology DLC]] enabled the leader titles are that of their [[ideoligion]].
+
Base game Outlander faction leaders are called "Prime Councilors", but with the [[Ideology DLC]] mounted the leader titles are that of their [[ideoligion]].
  
 
=== Names===
 
=== Names===
Line 23: Line 23:
  
 
== Variants ==
 
== Variants ==
There are three primary variants of outlanders. They differ in their description and their relations with the player and other factions, but are otherwise identical.  
+
There are two primary variants of outlanders. The outlanders differ in their description and their relations with the player and other factions, but are otherwise identical.  
 
 
 
=== Civil outlander union ===
 
=== Civil outlander union ===
[[File:Civil_outlander.png|left|50px]]
+
[[File:Civil_outlander.png|2000px|thumb|right|Faction icon for Civil Outlanders]]
{{Quote|''This particular group holds civil behavior in high regard.''}}
+
''"This particular group holds civil behavior in high regard."''
  
 
Civil outlander unions always start off neutral. This type of faction has a nautral goodwill range from -50 to 50. If goodwill is over 50, it will fall by 0.4 per day. If goodwill is under -50, it will rise by 0.2 per day.
 
Civil outlander unions always start off neutral. This type of faction has a nautral goodwill range from -50 to 50. If goodwill is over 50, it will fall by 0.4 per day. If goodwill is under -50, it will rise by 0.2 per day.
 
+
[[File:Rough_outlander.png |2000px|thumb|right|Faction icon for Rough Outlanders]]
 
=== Rough outlander union ===
 
=== Rough outlander union ===
[[File:Rough_outlander.png|left|50px]]
+
''"This particular group has a streak of barbarity in them."''
{{Quote|''This particular group has a streak of barbarity in them.''}}
 
  
 
Rough outlander unions always start off hostile towards your faction, as well as all other factions. This type of faction has a natural goodwill range from -100 to -80. If goodwill is over -80, it will fall by 0.4 per day. If goodwill is under -100, it will rise by 0.2.
 
Rough outlander unions always start off hostile towards your faction, as well as all other factions. This type of faction has a natural goodwill range from -100 to -80. If goodwill is over -80, it will fall by 0.4 per day. If goodwill is under -100, it will rise by 0.2.
Line 39: Line 37:
 
=== Rough pig union ===
 
=== Rough pig union ===
 
{{Biotech|section=1}}
 
{{Biotech|section=1}}
[[File:RoughPigUnion.png|left|50px]]
+
??
{{Quote|''A loose union of hardy pigskin townships. They're willing to make friends, even with thinsnouts, but they're also ready to toss a bomb and gnaw human gristle when it suits them. Treat them with respect and they'll offer a trotter to an ally in need. Turn against them and the last thing you hear might be a triumphant battle squeal.''}}
 
 
 
Rough pig unions are, in essence, rough outlander unions that are exclusively populated with outlanders with the [[pigskins|pigskin]] [[xenotype]]. They also have some custom pawnkinds available to them to reflect that change, the primary difference being the use short ranged weapons because of their [[genetic]] [[Genes#Nearsighted|nearsightedness]].
 
 
 
Rough pig unions always start off hostile towards your faction, as well as all other factions. This type of faction has a natural goodwill range from -100 to -80. If goodwill is over -80, it will fall by 0.4 per day. If goodwill is under -100, it will rise by 0.2.
 
  
 
==Pawns==
 
==Pawns==
Line 66: Line 59:
  
 
==Raids==
 
==Raids==
 
+
??
Outlander raids generally consist of enemies with firearms and/or melee weapons. Notably, Outlander enemies never carry Doomsday nor Triple Rockets.
 
 
 
Outlanders raids consist of a few types:
 
* Immediate Attack
 
* Immediate Attack Smart
 
* Stage then Go
 
* Breacher
 
* Smart Breacher
 
* Sapper
 
* Siege
 
 
 
The chance of a certain type of attack occurring changes based on Raid Points. Generally, as Raid Points rise the chance of Breachers and Sappers increases.  At 5,000 Raid Points or higher, 28% of Outlander attacks will be Sieges, 28% will be Breachers and Sappers, and the remaining roughly 44% of raids will be all other types.
 
 
 
Outlanders can "Drop Right on Top of you" via Transport Pods. This attack is a type of immediate attack raid.
 
  
 
==Faction bases==
 
==Faction bases==
Line 87: Line 66:
 
== Version history ==
 
== Version history ==
 
* 1.1 - Faction icons are now differentiated by shape as well as color, to help out colorblind players. Smoke grenadier pawnkind added.
 
* 1.1 - Faction icons are now differentiated by shape as well as color, to help out colorblind players. Smoke grenadier pawnkind added.
* [[Version/1.4.3555|1.4.3555]] - Fix: Pigskin factions can have quest helper snipers show up without weapons.
 
  
 
{{nav|factions|wide}}
 
{{nav|factions|wide}}
  
 
[[Category: Factions]]
 
[[Category: Factions]]

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)