Template:Faction Xenotype Table

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Takes the Faction returns the pre-ideoligion, pre-pawnkind chance for each type of xenotype to occur in that faction.

Controlled by Template:Faction Xenotype Chance - update that template to change the values.

Not to be confused with Template:Xenotype Faction Table, which breaks down the numbers the other way around - providing all the factions that the xenotype is found in.

Variables[edit]

First variable is the faction in question, second variable is the xenotype.

Faction[edit]

The faction name. Case doesn't matter but it must be the specific name of the faction type.

Supported
Factions
Faction Type Alternate
Gentle tribe Tribes -
Fierce tribe Tribes -
Savage tribe Tribes -
Cannibal tribe Tribes -
Nudist tribe Tribes -
Fierce neanderthal tribe Tribes -
Savage impid tribe Tribes -
Civil outlander union Outlanders -
Rough outlander union Outlanders -
Rough pig union Outlanders -
Pirate gang Pirates Pirates
Cannibal pirate gang Pirates -
Yttakin pirates Pirates -
Waster pirates Pirates -
Shattered empire Empire Empire
Beggars Minor faction -
Pilgrims Minor faction -
Outlander refugee group Minor faction -

Examples[edit]

{{Faction Xenotype Table|Waster pirates}}

Results in:

Xenotype Chance
Dirtmole Dirtmole 5%
Genie Genie 2.5%
Highmate Highmate 0%
Hussar Hussar 5%
Impid Impid 2.5%
Neanderthal Neanderthal 5%
Pigskins Pigskin 2.5%
Sanguophage Sanguophage 0%
Waster Waster 72.5%
Yttakin Yttakin 2.5%
link=Baseliner Yttakin}} Baseliner 2.5%
{{Faction Xenotype Table|EmPiRe|The Blue Empire}}

Results in:

The Blue Empire
Xenotype Chance
Dirtmole Dirtmole 0%
Genie Genie 10%
Highmate Highmate 0%
Hussar Hussar 15%
Impid Impid 0%
Neanderthal Neanderthal 5%
Pigskins Pigskin 0%
Sanguophage Sanguophage 0%
Waster Waster 0%
Yttakin Yttakin 0%
link=Baseliner Yttakin}} Baseliner 70%