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* '''VR''' - Accesses to a virtual gaming universe by spinal plug. Can be addictive. Unplugging during play can create a mental backlash and merge the real and virtual identities. <ref>Backstory of [[List of Player-created Pawns#Douglas Black|Douglas 'Doug' Black]]</ref> Can also be used to raise children or teach professions<ref name="Brazil"/>
 
* '''VR''' - Accesses to a virtual gaming universe by spinal plug. Can be addictive. Unplugging during play can create a mental backlash and merge the real and virtual identities. <ref>Backstory of [[List of Player-created Pawns#Douglas Black|Douglas 'Doug' Black]]</ref> Can also be used to raise children or teach professions<ref name="Brazil"/>
 
* '''Neurosimulator''' - A technology available on Glitterworlds that apparently lets you experience a simulation of "exploring the stars", and possibly other scenarios. Relationship to VR unknown. <ref>"[[Scenario system#The Rich Explorer|The Rich Explorer]]" scenario description</ref>
 
* '''Neurosimulator''' - A technology available on Glitterworlds that apparently lets you experience a simulation of "exploring the stars", and possibly other scenarios. Relationship to VR unknown. <ref>"[[Scenario system#The Rich Explorer|The Rich Explorer]]" scenario description</ref>
* '''Vatgrown''' - Genetically modified living creatures, including humans, grown in a lab and usually designed and programmed for a specific task. Capable of being produced on some urbworlds. Examples of roles for which vatgrown humans were produced include Soldiers,<ref>Vatgrown Soldier Backstory</ref> Combat Medics <ref>Backstory of [[List of Player-created Pawns#Edward Toon|Edward Toon]]</ref>, Assassins <ref>Backstory of [[List of Player-created Pawns#Vaska Neemor|Vaska 'Vas' Neemor]]</ref>, Slavegirls (which are illegal at least in some places) <ref>Backstory of [[List of Player-created Pawns#Emily Young|Emily 'Emmie' Young]]</ref>, and even Scientists with minds perfectly tuned for physics and chemistry. <ref>Backstory of [[List of Player-created Pawns#Nicole Squid|Nicole 'Nicole' Squid]]</ref> The same process, along with genetic modification, was also used in the weaponization of the original Sorne Geneline into the current [[Insectoid]] species.<ref name="Insectoid Faction Description"/>  
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* '''Vatgrown''' - Genetically modified living creatures, including humans, grown in a lab and usually designed and programmed for a specific task. Capable of being produced on some urbworlds. Examples of roles for which vatgrown humans were produced include Soldiers,<ref>Vatgrown Soldier Backstory</ref> Combat Medics <ref>Backstory of [[List of Player-created Pawns#Edward Toon|Edward Toon]]</ref>, Assassins <ref>Backstory of Vaska 'Vas' Neemor</ref>, Slavegirls (which are illegal at least in some places) <ref>Backstory of [[List of Player-created Pawns#Emily Young|Emily 'Emmie' Young]]</ref>, and even Scientists with minds perfectly tuned for physics and chemistry. <ref>Backstory of Nicole 'Nicole' Squid</ref> The same process, along with genetic modification, was also used in the weaponization of the original Sorne Geneline into the current [[Insectoid]] species.<ref name="Insectoid Faction Description"/>  
 
* '''Perfect mates''' - Genetically-engineered on glitterworlds, are fertile and capable of producing children.<ref>Backstory of [[List of Player-created Pawns#Chaz Serir|Chaz 'Chaz' Serir]]</ref> Their relation to vatgrown and highmates is currently unknown, however a currently unused backstory in the gamefiles states they, or at least some, are vatgrown in hyper-expensive clinics to serve the tastes of a specific client. They are engineered, raised and trained as a perfect pleasure-giving mate, with ''"learned skills that would baffle even the most seductive baseline human lovers"''. The canonicity of these statements are also currently unknown.
 
* '''Perfect mates''' - Genetically-engineered on glitterworlds, are fertile and capable of producing children.<ref>Backstory of [[List of Player-created Pawns#Chaz Serir|Chaz 'Chaz' Serir]]</ref> Their relation to vatgrown and highmates is currently unknown, however a currently unused backstory in the gamefiles states they, or at least some, are vatgrown in hyper-expensive clinics to serve the tastes of a specific client. They are engineered, raised and trained as a perfect pleasure-giving mate, with ''"learned skills that would baffle even the most seductive baseline human lovers"''. The canonicity of these statements are also currently unknown.
 
* '''G-nome Project''' - A Genetic engineering project that created humans implanted at birth with encyclopedic knowledge of all aspects of xenobiology. Presumably on a Glitterworld. Relation to vatgrown unknown. <ref>Backstory of [[List of Player-created Pawns#Joshua Nelson|Joshua 'Gizmo' Nelson]]</ref>
 
* '''G-nome Project''' - A Genetic engineering project that created humans implanted at birth with encyclopedic knowledge of all aspects of xenobiology. Presumably on a Glitterworld. Relation to vatgrown unknown. <ref>Backstory of [[List of Player-created Pawns#Joshua Nelson|Joshua 'Gizmo' Nelson]]</ref>

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