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{{Biotech}} | {{Biotech}} | ||
− | {{ | + | {{infobox main |
| name = Kid tribalwear | | name = Kid tribalwear | ||
| image = KidTribalwear.png | | image = KidTribalwear.png | ||
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| tech level = Neolithic | | tech level = Neolithic | ||
| hp = 60 | | hp = 60 | ||
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| work to make = 1400 | | work to make = 1400 | ||
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| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 30 | | resource 1 amount = 30 | ||
| stuff tags = Leathery, Fabric | | stuff tags = Leathery, Fabric | ||
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| insulationcoldfactor = 0.5 | | insulationcoldfactor = 0.5 | ||
| insulationheatfactor = 0.5 | | insulationheatfactor = 0.5 | ||
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| armorbluntfactor = 0.2 | | armorbluntfactor = 0.2 | ||
| armorheatfactor = 0.2 | | armorheatfactor = 0.2 | ||
− | | | + | | production facility 1 = Crafting spot |
− | | | + | | production facility 2 = Hand tailor bench |
+ | | production facility 3 = Electric tailor bench | ||
+ | | mass base = 0.5 | ||
+ | | stack limit = 1 | ||
| coverage = Torso, Left Leg, Right Leg | | coverage = Torso, Left Leg, Right Leg | ||
| layer = Skin | | layer = Skin | ||
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| thingCategories = Apparel | | thingCategories = Apparel | ||
| tags = Neolithic | | tags = Neolithic | ||
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== Acquisition == | == Acquisition == | ||
− | {{ | + | Kid tribalwear can be crafted at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2}}]], or [[{{P|Production Facility 3}}]]. Each requires {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. |
== Summary == | == Summary == | ||
− | The kid tribalwear is a [[Children|child]]-sized version of the regular [[tribalwear]]. It can only be worn by pawns | + | The kid tribalwear is a [[Children|child]]-sized version of the regular [[tribalwear]]. It can only be worn by pawns under 13. |
== Analysis == | == Analysis == | ||
− | Just like tribalwear, it is one of the primary ways to occupy the skin layer. It is the only option for initially available for [[New Tribe]]s, with other options locked behind the [[Research#Complex clothing|Complex Clothing]] research project. [[New Arrivals]] begin with this research, and can instead create [[kid romper]]s or sets of [[kid shirt]] and [[kid pants]] to clothe their children. | + | Just like tribalwear, it is one of the primary ways to occupy the skin layer. It is the only option for initially available for [[New Tribe]]s, with other options locked behind the [[Research#Complex clothing|Complex Clothing]] research project. [[New Arrivals]] begin with with this research, and can instead create [[kid romper]]s or sets of [[kid shirt]] and [[kid pants]] to clothe their children. |
Kid tribalwear is the cheapest and most insulating option, but the least protective: | Kid tribalwear is the cheapest and most insulating option, but the least protective: | ||
* Compared to the kid romper, kid tribalwear does not cover the shoulders, arms, or legs, but it has +40% better heat insulation and +28% cold insulation. Both have the same armor rating and cost the same material, though the romper takes slightly more work to make. | * Compared to the kid romper, kid tribalwear does not cover the shoulders, arms, or legs, but it has +40% better heat insulation and +28% cold insulation. Both have the same armor rating and cost the same material, though the romper takes slightly more work to make. | ||
− | * Compared to kid shirt + kid pants, kid tribalwear does not cover the shoulders or legs, but it has +32% better heat insulation and +8% cold insulation. Both sets have the same armor rating. The shirt and pants set costs {{ | + | * Compared to kid shirt + kid pants, kid tribalwear does not cover the shoulders or legs, but it has +32% better heat insulation and +8% cold insulation. Both sets have the same armor rating. The shirt and pants set costs {{icon small|stuff}} 10 [[textile]] more, and takes slightly more work to make. |
− | Due to the low protection of skin-layer apparel, even when made out of materials like [[devilstrand]], the differences between all 3 sets are very small. As children are frail, | + | Due to the low protection of skin-layer apparel, even when made out of materials like [[devilstrand]], the differences between all 3 sets are very small. As children are frail, should avoid combat anyways (or at least, avoid getting hit in combat), and a slightly higher armor rating doesn't mitigate this. As kid tribalwear is cheaper and more insulating, it is often the best choice. |
− | {{Apparel | + | {{Apparel Quality Table}} |
== Version history == | == Version history == | ||
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[[Category:Clothing]] | [[Category:Clothing]] | ||
− | {{ | + | {{nav|clothing|wide}} |