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{{Biotech}}
 
{{Biotech}}
{{Infobox main
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{{infobox main
 
| name = Kid tribalwear
 
| name = Kid tribalwear
 
| image = KidTribalwear.png
 
| image = KidTribalwear.png
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| tech level = Neolithic
 
| tech level = Neolithic
 
| hp = 60
 
| hp = 60
| mass base = 0.5
 
| stack limit = 1
 
 
| work to make = 1400
 
| work to make = 1400
| work speed stat = General Labor Speed
 
 
| resource 1 = Stuff
 
| resource 1 = Stuff
 
| resource 1 amount = 30
 
| resource 1 amount = 30
 
| stuff tags = Leathery, Fabric
 
| stuff tags = Leathery, Fabric
| production facility 1 = Crafting spot
 
| production facility 2 = Hand tailor bench
 
| production facility 3 = Electric tailor bench
 
 
| insulationcoldfactor = 0.5
 
| insulationcoldfactor = 0.5
 
| insulationheatfactor = 0.5
 
| insulationheatfactor = 0.5
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| armorbluntfactor = 0.2
 
| armorbluntfactor = 0.2
 
| armorheatfactor = 0.2
 
| armorheatfactor = 0.2
| lifestage = Child
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| production facility 1 = Crafting spot
| clothing for nudity = True
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| production facility 2 = Hand tailor bench
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| production facility 3 = Electric tailor bench
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| mass base = 0.5
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| stack limit = 1
 
| coverage = Torso, Left Leg, Right Leg
 
| coverage = Torso, Left Leg, Right Leg
 
| layer = Skin
 
| layer = Skin
| has quality = true
 
 
| thingCategories = Apparel
 
| thingCategories = Apparel
 
| tags = Neolithic
 
| tags = Neolithic
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== Acquisition ==
 
== Acquisition ==
{{Acquisition}}
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Kid tribalwear can be crafted at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2}}]], or [[{{P|Production Facility 3}}]]. Each requires {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work.
  
 
== Summary ==
 
== Summary ==
The kid tribalwear is a [[Children|child]]-sized version of the regular [[tribalwear]]. It can only be worn by pawns between the ages of 3 and 13.
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The kid tribalwear is a [[Children|child]]-sized version of the regular [[tribalwear]]. It can only be worn by pawns under 13.
  
 
== Analysis ==
 
== Analysis ==
Just like tribalwear, it is one of the primary ways to occupy the skin layer. It is the only option for initially available for [[New Tribe]]s, with other options locked behind the [[Research#Complex clothing|Complex Clothing]] research project. [[New Arrivals]] begin with this research, and can instead create [[kid romper]]s or sets of [[kid shirt]] and [[kid pants]] to clothe their children.
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Just like tribalwear, it is one of the primary ways to occupy the skin layer. It is the only option for initially available for [[New Tribe]]s, with other options locked behind the [[Research#Complex clothing|Complex Clothing]] research project. [[New Arrivals]] begin with with this research, and can instead create [[kid romper]]s or sets of [[kid shirt]] and [[kid pants]] to clothe their children.
  
 
Kid tribalwear is the cheapest and most insulating option, but the least protective:
 
Kid tribalwear is the cheapest and most insulating option, but the least protective:
 
* Compared to the kid romper, kid tribalwear does not cover the shoulders, arms, or legs, but it has +40% better heat insulation and +28% cold insulation. Both have the same armor rating and cost the same material, though the romper takes slightly more work to make.
 
* Compared to the kid romper, kid tribalwear does not cover the shoulders, arms, or legs, but it has +40% better heat insulation and +28% cold insulation. Both have the same armor rating and cost the same material, though the romper takes slightly more work to make.
* Compared to kid shirt + kid pants, kid tribalwear does not cover the shoulders or legs, but it has +32% better heat insulation and +8% cold insulation. Both sets have the same armor rating. The shirt and pants set costs {{Icon Small|stuff}} 10 [[textile]] more, and takes slightly more work to make.
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* Compared to kid shirt + kid pants, kid tribalwear does not cover the shoulders or legs, but it has +32% better heat insulation and +8% cold insulation. Both sets have the same armor rating. The shirt and pants set costs {{icon small|stuff}} 10 [[textile]] more, and takes slightly more work to make.
  
Due to the low protection of skin-layer apparel, even when made out of materials like [[devilstrand]], the differences between all 3 sets are very small. As children are frail, they should avoid combat anyways (or at least, avoid getting hit in combat); a slightly higher armor rating doesn't mitigate this. As kid tribalwear is cheaper and more insulating, it is often the best choice.
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Due to the low protection of skin-layer apparel, even when made out of materials like [[devilstrand]], the differences between all 3 sets are very small. As children are frail, should avoid combat anyways (or at least, avoid getting hit in combat), and a slightly higher armor rating doesn't mitigate this. As kid tribalwear is cheaper and more insulating, it is often the best choice.
  
{{Apparel Stats Table}}
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{{Apparel Quality Table}}
  
 
== Version history ==
 
== Version history ==
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[[Category:Clothing]]
 
[[Category:Clothing]]
{{Nav|clothing|wide}}
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{{nav|clothing|wide}}

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