Difference between revisions of "Hunting Stealth"

From RimWorld Wiki
Jump to navigation Jump to search
(Created page with "{{Stub}} {{Stat | default base value = 1 | to string style = PercentZero | description = This stat reduces the chance of hunted animals attacking the hunter. A 0% score means...")
 
Line 1: Line 1:
{{Stub}}
+
{{Stub}}{{Stat
{{Stat
 
 
| default base value = 1
 
| default base value = 1
 
| to string style = PercentZero
 
| to string style = PercentZero
 
| description = This stat reduces the chance of hunted animals attacking the hunter. A 0% score means no reduction. A 100% score means animals never attack.
 
| description = This stat reduces the chance of hunted animals attacking the hunter. A 0% score means no reduction. A 100% score means animals never attack.
 
}}
 
}}
 +
 +
==Factors==
 +
* [[Skills#Shooting|Shooting]][[Skill::Shooting| ]]: [[Skill Base Factor::0|0%]] plus [[Skill Bonus Factor::0.05|5%]] per skill level.
 +
* [[Skills#Animals|Animals]][[Skill::Animals| ]]: [[Skill Base Factor::0|0%]] plus [[Skill Bonus Factor::0.025|5%]] per skill level.
 +
* [[Moving]]: [[Moving Importance::1.0|100%]] importance. [[Moving Limit::-|No]] max

Revision as of 11:00, 27 February 2021

Hunting Stealth is a stat: This stat reduces the chance of hunted animals attacking the hunter. A 0% score means no reduction. A 100% score means animals never attack.

Factors

  • Shooting: 0% plus 5% per skill level.
  • Animals: 0% plus 5% per skill level.
  • Moving: 100% importance. No max