Editing Heavy bandolier
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Biotech}} | {{Biotech}} | ||
− | {{ | + | {{Stub}} |
+ | {{infobox main | ||
| name = Heavy bandolier | | name = Heavy bandolier | ||
| image = HeavyBandolier.png | | image = HeavyBandolier.png | ||
Line 13: | Line 14: | ||
| research = Complex clothing | | research = Complex clothing | ||
| work to make = 3500 | | work to make = 3500 | ||
− | |||
| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 75 | | resource 1 amount = 75 | ||
Line 24: | Line 24: | ||
| insulationcoldfactor = 0.1 | | insulationcoldfactor = 0.1 | ||
| insulationheatfactor = 0.1 | | insulationheatfactor = 0.1 | ||
− | |||
− | |||
| coverage = Torso | | coverage = Torso | ||
| layer = Outer | | layer = Outer | ||
− | |||
| thingCategories = ApparelMisc | | thingCategories = ApparelMisc | ||
| tags = Apparel_Yttakin | | tags = Apparel_Yttakin | ||
Line 38: | Line 35: | ||
== Acquisition == | == Acquisition == | ||
− | {{ | + | Heavy bandoliers can be crafted at a [[{{P|Production Facility 1}}]] or [[{{P|Production Facility 2}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. |
== Summary == | == Summary == | ||
− | Offsets the | + | ? |
+ | Offsets the ranged cooldown factor of the wearer by {{---|20%}}, meaning that weapons cooldown at 80% of the rate they otherwise would. <!-- I know its phrased weirdly but its a a negative value that is added to a multiplier, confusing but important for Order of Operations. Keep this in mind when rewording - Harakoni --> | ||
− | + | Does not count as clothing for nudity. | |
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
− | {| {{STDT|sortable c_06 text-center | + | {| {{STDT|sortable c_06 text-center}} |
− | ! colspan="2" | Weapon | + | |- |
− | ! DPS<br | + | ! colspan="2" | Weapon !! DPS<br>(100% Ranged Cooldown Time) !! DPS<br>(80% Ranged Cooldown Time) |
− | ! DPS<br | + | {{#ask: [[Aiming Time Base::+]] [[Category:Weapons]] [[Class::!Mechanoid Weapons]] [[Name::!Uranium slug cannon]] [[Name::!Thump cannon]] [[Name::!Autocannon]] [[Name::!Light charge blaster]] [[Name::!Mini-turret gun]] [[Mode::!Single-Use]] |
− | {{#ask: [[Aiming Time Base::+]] [[Category:Weapons]] [[Class::!Mechanoid Weapons]] [[Name::!Uranium slug cannon]] [[Name::!Autocannon]] [[Name::!Light charge blaster]] [[Name::!Mini-turret gun]] [[Mode::!Single-Use]] | ||
| named args=yes | | named args=yes | ||
| ?Name=?Name | | ?Name=?Name | ||
Line 62: | Line 59: | ||
}} | }} | ||
|} | |} | ||
− | </li>< | + | </li><div> |
− | |||
== Analysis == | == Analysis == | ||
− | + | ? | |
− | + | {{Apparel Material Table}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{Apparel | ||
== Version history == | == Version history == | ||
* [[Biotech DLC]] Release - Added. | * [[Biotech DLC]] Release - Added. | ||
− | |||
− | {{ | + | {{nav|clothing|wide}} |
− |