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{{Royalty}}
 
{{Royalty}}
{{Infobox main
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{{infobox main
 
| name = Formal vest
 
| name = Formal vest
| image = Royalvest.png
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| image = Royalvest.png|Formal Vest
| description = A vest embroidered with complex decorative designs.
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| description = "A vest embroidered with complex decorative designs."
 
| type = Gear
 
| type = Gear
 
| type2 = Clothing
 
| type2 = Clothing
| tech level = Medieval
 
 
| hp = 100
 
| hp = 100
 
| production facility 1 = Hand tailor bench
 
| production facility 1 = Hand tailor bench
 
| production facility 2 = Electric tailor bench
 
| production facility 2 = Electric tailor bench
| research = Noble apparel
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| research = Noble Apparel
 
| work to make = 12000
 
| work to make = 12000
| work speed stat = General Labor Speed
 
 
| resource 1 = Stuff
 
| resource 1 = Stuff
 
| resource 1 amount = 45
 
| resource 1 amount = 45
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| insulationcoldfactor = 0.4
 
| insulationcoldfactor = 0.4
 
| insulationheatfactor = 0.1
 
| insulationheatfactor = 0.1
| armorbluntfactor = 0.2
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| armorbluntfactor = 0.2
| armorsharpfactor = 0.2
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| armorsharpfactor = 0.2
 
| armorheatfactor = 0.2
 
| armorheatfactor = 0.2
 
| mass base = 0.75
 
| mass base = 0.75
| lifestage = Adult
 
| clothing for nudity = True
 
 
| coverage = Torso
 
| coverage = Torso
 
| layer = Middle
 
| layer = Middle
| has quality = true
 
 
| defName = Apparel_VestRoyal
 
| defName = Apparel_VestRoyal
 
| thingCategories = ApparelNoble
 
| thingCategories = ApparelNoble
 
| tags = Royal, RoyalTier5
 
| tags = Royal, RoyalTier5
| tradeTags = Clothing
 
 
}}
 
}}
The '''formal vest''' is a clothing item added in the [[Royalty DLC]], and is one the items of apparel that appeases [[noble]]s. The Female equivalent is the [[corset]].
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The '''Formal Vest''' is a clothing item added in the [[Royalty DLC]]. Male [[Titles|Nobles]] of Baron rank and above require either one of these, an [[eltex vest]], or power armor to consider themselves properly dressed and avoid a negative moodlet. The Female equivalent is the [[Corset]].
  
 
== Acquisition ==
 
== Acquisition ==
{{Acquisition}}
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As a complicated garment, Formal Vests can only be made at [[Hand tailor bench|tailor]] [[Electric tailor bench|benches]], and require [[Research#Noble apparel|Noble Apparel]] to be researched in order to be crafted. A Formal Vest requires 45 of any [[textile]], and {{ticks|12000}} of work.
  
 
It can also be found on [[Empire#Pawns|Imperial Nobles]], for sale at [[traders]] and as a [[quest]] reward.
 
It can also be found on [[Empire#Pawns|Imperial Nobles]], for sale at [[traders]] and as a [[quest]] reward.
 
== Summary ==
 
Formal vests cover the same layer of clothing as a [[flak vest]]. They can be worn over shirts and under outer layer clothing.
 
 
Male [[Titles|Nobles]] of Baron rank and above require either one of these, an [[eltex vest]], or [[prestige armor]] to consider themselves properly dressed and avoid a negative moodlet. The female equivalent is the [[corset]]. Female pawns will receive a mood debuff while wearing this item.
 
 
When worn by a [[slave]],{{IdeologyIcon}} a corset increases the rate that [[suppression]] is lost by 10% per day. This stacks additively with all other forms of suppression loss rate offsets.
 
  
 
== Analysis ==
 
== Analysis ==
Even the best formal vests provide dramatically less protection than flak: a [[Quality|masterwork]] [[thrumbofur]] formal vest having about as much sharp protection and worse blunt protection than an [[Quality|awful]] flak vest, which also covers the neck and shoulders. However, flak slows a pawns' movement speed by -0.12c/s, a 2.6% reduction on a healthy, [[Artificial body parts|unmodified]], [[Traits#Speed_Traits|untraited]] pawn. This is a small, but potentially relevant downside.
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Formal vests, along with their female counterparts - corsets, are unique in the noble clothes in that they don't have a direct regular clothing equivalent. Instead they take the slot of a [[flak vest]]. Compared to flak vests, even the most protective formal vests provide dramatically less protection than a flak vest, with a masterwork thrumbofur formal vest having about as much sharp protection and worse blunt protection than an [[Quality|awful]] flak vest.
 
 
If speed is critical, then the [[recon armor]] is much more expensive, but completely outclasses the [[duster]]/[[cape]] + formal vest combination. Thus, the protective niche for the formal vest is small - where top tier textiles like thrumbofur or [[devilstrand]] are available '''''and''''' where either:
 
# movement speed is significantly more important than protection, but recon armor is not available; or
 
# a [[research]] state where formal vests are available and flak vests are not.
 
 
 
Formal vests are also considered noble clothing; Barons and Counts will become upset without one. [[Prestige recon armor]] is even more expensive than normal recon to create. [[Eltex vest]]s boost [[psycast]]ing power, but can't be crafted and protect worse than even a plainleather corset. It may be desirable to switch to flak during combat, taking the mood penalty in the process.
 
 
 
=== Comparison ===
 
{| class="wikitable"
 
! colspan="2" | Sharp armor
 
|-
 
| {{Apparel Protection Chart
 
| set1name = Flak vest              | set1armor1 = {{Q|Flak vest|Armor - Sharp}}
 
| set2name = Devilstrand Formal Vest | set2armor1 = {{#expr: {{P|Armor Factor - Sharp}} * {{Q|Devilstrand|Armor - Sharp Factor}}*100}}
 
| set3name = Thrumbofur Formal Vest  | set3armor1 = {{#expr: {{P|Armor Factor - Sharp}} * {{Q|Thrumbofur|Armor - Sharp Factor}}*100}}
 
}}
 
| {{Apparel Protection Chart
 
| set1name = Recon armor (Whole Body)                | set1armor1 = {{Q|Recon armor|Armor - Sharp}}
 
| set2name = Devilstrand Formal Vest & Duster (Torso) | set2armor1 = {{#expr: {{P|Armor Factor - Sharp}} * {{Q|Devilstrand|Armor - Sharp Factor}}*100}} | set2armor2 = {{#expr: {{Q|Duster|Armor Factor - Sharp}} * {{Q|Devilstrand|Armor - Sharp Factor}}*100}}
 
| set3name = Thrumbofur Formal Vest & Duster (Torso)  | set3armor1 = {{#expr: {{P|Armor Factor - Sharp}} * {{Q|Thrumbofur|Armor - Sharp Factor}}*100}}  | set3armor2 = {{#expr: {{Q|Duster|Armor Factor - Sharp}} * {{Q|Thrumbofur|Armor - Sharp Factor}}*100}}
 
}}
 
|}
 
  
=== Trade ===
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With this consideration, the gameplay choice is one between enhanced protection at the Flak jackets reduced speed or choosing to not suffer reduced speed, but still wear a middle layer protective garment.
Formal vests and [[corset]]s are the most efficient apparel for profit per unit textile, i.e Value / Material, in the game. This is because they require the most work time per material. Because an apparel's Market Value is determined by (Work Time * Material Value), you'll get the most value for 1 unit textile by creating vests/corsets. This also means they have the highest Crafting XP per material.
 
  
In other words, either option is the best '''when you are limited by your supply of textiles''', ''and'' when crafter time is in surplus. If the [[Royalty DLC]] is disabled, then this role is taken by [[duster]]s. Note that other considerations can exist.
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Despite their superior protection, flak vests do not meet a noble's clothing requirements however. In this case, equipping the noble with [[Prestige recon armor]], [[Prestige marine armor]], or [[Prestige cataphract armor]] when expecting combat is by far the superior choice, as all three both offer significant protection and meet the clothing requirements.  
  
*If no remotely competent crafters are available, but great constructors are, then [[armchair]]s are an alternative for Value / Material. However, selling any building incurs a x0.7 [[Sell Price Multiplier]], making armchairs inferior for equal skill.
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Female pawns will receive a mood debuff while wearing this item.  
*If Value / Crafter Time is more important, then you should make [[tribalwear]] and [[top hat]]s instead.
 
  
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===Trade===
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As of [[Version/1.2.2900|1.2.2900]], formal vests and [[corset]]s are the most efficient method of turning [[textiles]] into products for sale, assuming the [[Royalty DLC]] is enabled and equally skilled [[Skills#Crafting|crafters]] and [[Skills#Construction|constructors]] are available. Without Royalty, this role is instead taken by [[armchair]]s and [[duster]]s. This also represents a way to train skills while also profiting from the pawn-hours invested.
  
Lower value materials are profitable at lower skill levels. For example, [[cloth]] formal vests require only a crafting skill of 1 with a average market value modifier of 68% to average a value higher than the 67.5 {{Icon Small|silver}} of selling the cloth itself, while the most expensive textile, [[thrumbofur]], requires a skill level of 5 to do the same. Thus, a skill level of 5 is sufficient to average profitable for formal vests for all available materials.
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Note that this is only a general rule - other considerations can exist. If a skilled crafter is unavailable, or a particularly skilled constructor is, armchairs may still be a better option due to the effect of [[Quality]] on [[Market Value]]. Additionally, generally speaking when crafting or constructing a Skill Level 6 or above to guarantee, no matter the material chosen, that selling the product is more profitable than selling the materials. However, the exact skill level each material becomes profitable depends on the Work To Make of the item, the number of materials required, and the market value of the material. Lower value materials are profitable at lower skill levels. For example, [[cloth]] formal vests require only a crafting skill of 1 with a average market value modifier of 68% to average a value higher than the 67.5 {{Icon small|silver}} of selling the cloth itself, while the most expensive textile, [[thrumbofur]], requires a skill level of 5 to do the same. Thus, a skill level of 5 is sufficient to average profitable for formal vests for all available materials.
  
{{Apparel Stats Table}}
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{{Apparel Material Table}}
  
== Version history ==
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== Version History ==
 
* [[Royalty DLC]] initial release - Added.
 
* [[Royalty DLC]] initial release - Added.
 
* [[Version/1.1.2579|1.1.2579]] - no longer covers the arms, neck and shoulders.
 
* [[Version/1.1.2579|1.1.2579]] - no longer covers the arms, neck and shoulders.
 
* [[Version/1.2.2753|1.2.2753]] - work to make 3000 -> 12000
 
* [[Version/1.2.2753|1.2.2753]] - work to make 3000 -> 12000
  
{{Nav|clothing|wide}}
 
 
[[Category:Clothing]]
 
[[Category:Clothing]]
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[[Category:Royalty]]
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{{nav|clothing|wide}}

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