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{{Infobox main
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<onlyinclude>
| name = Flak helmet
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{{infobox main
| image = KevlarHelmet.png
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|name = Advanced helmet
| description = A lightweight combat helmet with a complex design, reinforced with plasteel. Not effective against blunt attacks.
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|image = KevlarHelmet.png
| type = Gear
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|description = "A lightweight combat helmet with a complex design, reinforced with plasteel. Not effective against blunt attacks."
| type2 = Armor
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|type = Gear
| tech level = Industrial
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|type2 = Armor
| hp = 120
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|buy = {{icon|buildingmat|40}} + {{icon|component|2}} + {{icon|plasteel|10}}
| mass base = 1.2
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|hp = 120
| production facility 1 = Machining table
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|mass base = 1.2
| research = Flak armor
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|work to make = 134
| work to make = 8000
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|marketvalue  = 300
| resource 1 = Stuff
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}}</onlyinclude>
| resource 1 amount = 40
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| resource 2 = Component
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An '''advanced helmet''' for protection. A step up from the [[simple helmet]], this is a mid-tier helmet for most colonist uses. It is the lightest of all the helmets, only weighing 1.2 kg.
| resource 2 amount = 2
 
| resource 3 = Plasteel
 
| resource 3 amount = 10
 
| stuff tags = Metallic
 
| skill 1 = Crafting
 
| skill 1 level = 5
 
| armorsharpfactor = 0.7
 
| armorbluntfactor = 0.7
 
| armorheatfactor = 0.7
 
| insulationheatfactor = 0
 
| insulationcoldfactor = 0.15
 
| lifestage = Adult
 
| clothing for nudity = False
 
| coverage = Head, Left Ear, Right Ear
 
| layer = Headgear
 
| has quality = true
 
| thingCategories = ArmorHeadgear
 
| tags = IndustrialMilitaryAdvanced
 
| defaultOutfitTags = Soldier
 
}}
 
The '''Flak Helmet''' is an advanced helmet for protection. A step up from the [[simple helmet]], this is a mid-tier helmet for most colonist uses. It is the lightest of all the helmets, only weighing 1.2 kg.
 
  
 
== Acquisition ==
 
== Acquisition ==
Flak helmets can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
 
  
Alternatively, the helmet can be received as a quest reward, purchased from [[traders]], or found on [[raiders]].
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Can be crafted at the [[machining table]] using 40 metallic materials, 2 [[component]]s and 10 [[plasteel]].  Requires no research (other than machining) to unlock.
  
 
== Analysis ==
 
== Analysis ==
Compared to the [[simple helmet]], flak helmets provide significantly more protection while requiring an additional 2 components and 10 plasteel. A [[steel]] flak helmet outclasses even a [[plasteel]] simple helmet and is often cheaper to manufacture.
 
  
All power armor helmets, even the [[recon helmet]], outclass the flak helmet in protection to the head and ears as well as covering the pawn's eyes, nose, and jaw, but require the much more expensive [[advanced component]] to craft. Keep in mind that while a plasteel flak helmet has a significantly larger item HP, lasting over twice as long, it also requires more plasteel than both the recon and [[marine helmet]]s and as much as a [[cataphract helmet]] {{RoyaltyIcon}} while also being less protective. Accordingly, steel flak helmets are generally the standard headgear of most colonies in the mid-game until they are replaced by [[power armor]] helmets in the late-game.  
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Advanced helmets strike a middle ground between the cheap [[simple helmet]] and the [[marine helmet]], being moderately easy to make and provides average protection. Advanced helmets are reached much easier in research tree than marine helmets, and when made of [[plasteel]] they offer sharp protection comparable to marine helmets, while having significantly higher item hp (over 2x), thus serving longer. As a downside, advanced helmets do not provide eye, nose or jaw protection.
  
The protection offered by a flak helmet depends on its [[quality]] and [[material]]. It has a material effect multiplier of 70% for all types of damage. See [[Apparel#Materials|apparel]] for material protection values. Despite the description, flak helmets actually offer a decent amount of protection from blunt damage.
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== Protection Information ==
  
{{Apparel Stats Table}}
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Protection offered by an advanced helmet depends on its [[quality]] and [[material]]. It has a material effect multiplier of 70% for all types of damage. See [[Apparel#Materials|apparel]] for material protection values.
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Despite the description, advanced helmets actually offer a decent amount of protection from blunt damage.  A steel advanced helmet offers almost as much armor - blunt as a [[marine helmet]] (31.5% vs. 36.0%) and a plasteel advanced helmet provides more (44.1% vs. 36.0%)
  
== Styles ==
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== Version history ==
{{Ideology|No category}}
 
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
 
 
 
<gallery>
 
KevlarHelmet.png|Base variant
 
Spikecore flak helmet.png|Spikecore variant
 
Hindu flak helmet.png|Hindu variant
 
Rustic flak helmet.png|Rustic variant
 
</gallery>
 
  
== Version history ==
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*Advanced helmets were added in Alpha 17, replacing the Kevlar helmet from previous versions. The major change was that advanced helmets can be made out of any material, requires 5 plasteel to craft and have increased protection across the board.
* '''Advanced helmets''' were added in Alpha 17, replacing the '''Kevlar helmet''' from previous versions. The major change was that advanced helmets can be made out of any material, requires 5 plasteel to craft and have increased protection across the board.
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*In Beta 19 material cost was decreased from 70 to 40, but plasteel cost increased from 5 to 10, and materials now affect armor rating. It also protects against heat.
* Beta 19 - Material cost was decreased from 70 to 40, but plasteel cost increased from 5 to 10, and materials now affect armor rating. It also protects against heat.
 
* 1.1 - Renamed from '''Advanced helmet''' to '''Flak helmets'''
 
  
{{Nav|clothing|wide}}
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{{nav|clothing|wide}}
 
[[Category:Armor]]
 
[[Category:Armor]]

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