Difference between revisions of "EMP"

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(Redirected page to Damage Types#EMP)
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#REDIRECT [[Damage Types#EMP]]
'''EMP''' refers to a specific [[Damage Types|damage type]] and to weapons that inflict that damage type.
 
The weapons include:
 
* [[EMP grenades]]
 
* [[EMP launcher]]
 
* [[EMP shell]]
 
* [[IED EMP trap]]
 
* [[Zeushammer]] {{RoyaltyIcon}}
 
* [[Persona zeushammer]] {{RoyaltyIcon}}
 
Additionally, when destroyed the Defoiliator [[condition causer]] will release a EMP blast with a 9 tile radius.
 
 
 
Zeushammers do 9 EMP damage, while all other sources do 50. This shortens stun duration.
 
 
 
When inflicted, EMP will stun [[mechanoid]]s and turrets, including both human and mechanoid variants as well as [[mortar]]s, for 25s (4.5s for Zeushammers)). After being stunned, mechanoids become 'Adapted' and gain immunity against further stuns for {{ticks|2200}}. Turrets do not become adapted. It is currently unclear if zeushammers cause a shorter "adapted" time to match their shorter stun time.
 
 
 
EMP damage instantly disables [[shield belt]]s and [[broadshield pack]]s.
 
Additionally mech low-shields and mech high-shields in [[Mechanoid cluster]] {{RoyaltyIcon}} will be disabled for {{ticks|1080}} when hit with an EMP, including when intercepting an EMP mortar shell.
 
 
 
EMP damage inflicts [[Ailments#Brain shock|brain shock]] on pawns with the following implants, knocking them unconcious:
 
* [[Learning assistant]] {{RoyaltyIcon}}
 
* [[Neurocalculator]] {{RoyaltyIcon}}
 
* [[Circadian assistant]] {{RoyaltyIcon}}
 
* [[Circadian half-cycler]] {{RoyaltyIcon}}
 
 
 
EMP damage inflicts vomiting on pawns with the following implants:
 
* [[Detoxifier stomach]] {{RoyaltyIcon}}
 
* [[Nuclear stomach]] {{RoyaltyIcon}}
 
* [[Reprocessor stomach]] {{RoyaltyIcon}}
 
 
 
Using EMP attacks against friendlies counts as an attack, even if they aren't hurt.
 
 
 
If an EMP attack is used against a mortar when it it low health (it is known that 25% health will cause the effect but the exact range is unknown), it will cause it to explode.
 
 
 
[[Category: Game mechanics]]
 
{{Disambiguation}}
 

Latest revision as of 05:19, 30 December 2021

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