Difference between revisions of "Development mode"

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m (Searching for appdata instead of appdata, users won't have to return a folder.)
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__NOTOC__
 
__NOTOC__
 
[[File:Dev mode.png|300px|thumb|right|Development mode toolbar (red frame) on top of the screen, next to the colonist bar.]]
 
[[File:Dev mode.png|300px|thumb|right|Development mode toolbar (red frame) on top of the screen, next to the colonist bar.]]
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Items are shown from left to right in the picture.
 
Items are shown from left to right in the picture.
  
=== Debug log ===
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=== [[File:DebugLog.png]] Debug log ===
 
An output log for debugging. Shows errors if they occur, as well as debug outputs.
 
An output log for debugging. Shows errors if they occur, as well as debug outputs.
  
=== Package editor ===
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=== [[File:PackageEditor.png]] Package editor ===
 
It allows you to edit game data while the game is running. Currently limited to sound and colonist hairstyles.
 
It allows you to edit game data while the game is running. Currently limited to sound and colonist hairstyles.
  
=== View settings ===
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=== [[File:ViewSettings.png]] View settings ===
 
Toggles special debug visuals, such as shooting hit chances, infestation chances and toggling fog (fog of war) and snow visibility.
 
Toggles special debug visuals, such as shooting hit chances, infestation chances and toggling fog (fog of war) and snow visibility.
  
 
It also allows some debug settings, for example, unlimited power, toggling damage, and fast research, learning (i.e. instant boost to lv 20 upon doing a task), ecology, crafting, caravans, etc.
 
It also allows some debug settings, for example, unlimited power, toggling damage, and fast research, learning (i.e. instant boost to lv 20 upon doing a task), ecology, crafting, caravans, etc.
  
=== Debug actions menu ===
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=== [[File:Debug.png]] Debug actions menu ===
 
Forces a variety of things to happen. Many things can be done from here; spawning items and pawns, executing events, downing/ killing pawns, they are all done through this menu.
 
Forces a variety of things to happen. Many things can be done from here; spawning items and pawns, executing events, downing/ killing pawns, they are all done through this menu.
  
=== Debug logging menu ===
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=== [[File:Debug.png]] Debug logging menu ===
 
Where some debugging information can be found, like crop economy, item nutrition, and such.
 
Where some debugging information can be found, like crop economy, item nutrition, and such.
  
=== Inspector ===
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=== [[File:Inspector.png]] Inspector ===
 
Lets you see what's happening in the game.
 
Lets you see what's happening in the game.
  
=== God mode ===
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=== [[File:GodMode.png]] God mode ===
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Toggles god mode. While active you can build structures instantly at no price and research. Godmode can be also toggled through 'View Settings'.
 
Toggles god mode. While active you can build structures instantly at no price and research. Godmode can be also toggled through 'View Settings'.
  

Revision as of 09:37, 6 December 2020

Development mode toolbar (red frame) on top of the screen, next to the colonist bar.

Development mode is a feature on the user interface that serves both as a debugging tool for developers and as a cheat menu for most other players.

When active, it is seen as an additional menu on the top of the screen.

Features

Items are shown from left to right in the picture.

DebugLog.png Debug log

An output log for debugging. Shows errors if they occur, as well as debug outputs.

PackageEditor.png Package editor

It allows you to edit game data while the game is running. Currently limited to sound and colonist hairstyles.

ViewSettings.png View settings

Toggles special debug visuals, such as shooting hit chances, infestation chances and toggling fog (fog of war) and snow visibility.

It also allows some debug settings, for example, unlimited power, toggling damage, and fast research, learning (i.e. instant boost to lv 20 upon doing a task), ecology, crafting, caravans, etc.

Debug.png Debug actions menu

Forces a variety of things to happen. Many things can be done from here; spawning items and pawns, executing events, downing/ killing pawns, they are all done through this menu.

Debug.png Debug logging menu

Where some debugging information can be found, like crop economy, item nutrition, and such.

Inspector.png Inspector

Lets you see what's happening in the game.

GodMode.png God mode

Toggles god mode. While active you can build structures instantly at no price and research. Godmode can be also toggled through 'View Settings'.

Godmode persists even when development mode is turned off.

Autopause

Toggles autopause when an error is logged.

Save translation report

An option shown on the title screen, it generates a report about the currently-loaded language data stating which translations are missing, which are unnecessary, and other useful information for translators.

Options

Permanently disable

In the Options menu in-game, you have the choice to 'permanently' disable development mode. This prevents you from cheating using this.

You can reset it by deleting the 'DevModeDisabled' file can be found in the config folder

It can be retrieved through: Start+R > appdata > LocalLow > Ludeon Studios > Rimworld by Ludeon Studios > Config.