Difference between revisions of "Component"

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{{UConstruction}}
 
{{UConstruction}}
  
Components are one of the most important resources in the mid to late game construction, as they are used to make anything that requires power and to make the ship to leave the planet.
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{{Define|Metal
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| category = Metallic
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| description = Miscellaneous gears, capacitors, circuit boards, tubes, wheels, sensors, wires, chips, processors, and other electronic and industrial parts. Necessary for assembling complex machines or electronics.
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| color = (255,235,122)
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| always haulable = true
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| def name = Component
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| draw gui overlay = true
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| graphic class = Graphic_Single
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| graphic path = Things/Item/Resource/Component
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| label = component
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| parent name = ResourceBase
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| resource readout priority = Middle
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| selectable = true
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| small volume = true
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| sound drop = Metal_Drop
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| sound interact = Standard_Drop
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| stack limit = 50
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| flammability factor = 1.0
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| market value base = 21
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}}
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 +
Components are one of the most important resources in the mid to late game construction, as they are used to make anything that requires power (with the exception of sunlamps) and to make the ship to leave the planet.
 +
 
 +
Components are also required to make most if not all guns.

Revision as of 20:00, 6 August 2016

Template:UConstruction

Component

Component.png

Miscellaneous gears, capacitors, circuit boards, tubes, wheels, sensors, wires, chips, processors, and other electronic and industrial parts. Necessary for assembling complex machines or electronics.


Type
MaterialMetal
Stack Limit
50

Base Stats

Deterioration Rate
2
Flammability
0.6
Market Value
32
Mass
0.6
Max Hit Points
70

Stat Modifiers

Components are one of the most important resources in the mid to late game construction, as they are used to make anything that requires power (with the exception of sunlamps) and to make the ship to leave the planet.

Components are also required to make most if not all guns.