Editing Cataphract helmet

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Royalty}}
+
{{Royalty}}{{infobox main
{{Infobox main
 
 
| name = Cataphract helmet
 
| name = Cataphract helmet
 
| image = CataphractHelmet.png
 
| image = CataphractHelmet.png
Line 17: Line 16:
 
| skill 1 = Crafting
 
| skill 1 = Crafting
 
| skill 1 level = 8
 
| skill 1 level = 8
| marketvalue = 745
+
| marketvalue = 745
| armorblunt = 50
+
| armorblunt = 50
| armorsharp = 120
+
| armorsharp = 120
| armorheat = 60
+
| armorheat = 60
 
| insulationcold = 4.0
 
| insulationcold = 4.0
 
| insulationheat = 2.0
 
| insulationheat = 2.0
| lifestage = Adult
+
| coverage = Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw
| coverage = Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw
 
 
| layer = Headgear
 
| layer = Headgear
 
| mass base = 2
 
| mass base = 2
| has quality = true
 
 
| thingCategories = ArmorHeadgear
 
| thingCategories = ArmorHeadgear
 
| tradeTags = HiTechArmor
 
| tradeTags = HiTechArmor
Line 41: Line 38:
  
 
== Analysis ==  
 
== Analysis ==  
Cataphract helmets provides the best protection of any helmet in the game, especially against blunt damage. Like [[recon helmet|recon]] and [[marine helmet]]s, and unlike the [[Simple helmet|simple]] or [[flak helmet]]s, it covers the entire head, including the Jaw, Nose, Ears and Eyes. It provides roughly the same protection as a Marine Helmet of one quality level above its own, or of Recon Helmet two quality levels above its own. A legendary cataphract helmet reaches the cap of 200% Sharp protection.
+
Cataphract helmets provides the best protection of any helmet in the game, especially against blunt damage. Like [[recon helmet]]s and [[marine helmet]]s, and unlike the [[Simple helmet|simple]] or [[flak helmet]]s, it covers the entire head, including the Jaw, Nose, Ears and Eyes. It provides roughly the same protection as a Marine Helmet of one quality level above its own, or of Recon Helmet two quality levels above its own. It also allows a pawn to reach the cap of 200% sharp protection at Legendary quality.
  
Cataphract helmets only cost {{Icon Small|plasteel}} 10 [[plasteel]] more than a [[marine helmet]] to create. However, it requires the [[Research#Cataphract armor|Cataphract Armor]] research, which itself requires 2 rare and expensive [[techprint]]s to complete. Acquiring helmets through fighting the Empire is also difficult due to their ubiquitous [[death acidifier]] implants and the general difficulty of killing Cataphract-level soldiers. But, once researched, there is little reason to create marine helmets over cataphract as unlike the body armors, there is no movement penalty, and the upgrade is inexpensive. If a cataphract helmet is acquired through other means, then it will be a straight upgrade to almost any other available helmet of similar quality, and often of a number of quality tiers above.
+
While a cataphract helmet only costs {{icon small|plasteel}} 10 [[plasteel]] more than a [[marine helmet]] to create, it requires the [[Research#Cataphract armor|Cataphract Armor]] research, which itself requires 2 rare and expensive [[techprint]]s to create. Acquiring helmets through fighting the Empire is also difficult due to their ubiquitous [[death acidifier]] implants and the general difficulty of killing Cataphract-level soldiers. But, once researched, there is little reason to create marine helmets over cataphract as unlike the body armors, there is no movement penalty, and the upgrade is not very expensive. If a cataphract helmet is acquired through other means, then it will be a straight upgrade to any other available helmet of similar quality, and often of a number of quality tiers above.
  
[[Prestige cataphract helmet]]s provide identical protection and cost significantly more resources and time in exchange for satisfying the apparel requirements of [[noble]]s and slightly enhancing [[psycast]]ing. If there is no particular need for these benefits, then it is better to produce the base model and only craft the prestige variant as needed. However, if you already have the prestige version, then there's no reason not to use it.
+
[[Prestige cataphract helmet]]s provide identical protection and cost significantly more resources and time in exchange for satisfying the apparel requirements of [[noble]]s and slightly enhancing [[psycast]]ing. If there is no particular need for these benefits, then it is better to produce the base model and only craft the prestige variant as needed. However, if a prestige helmet is acquired through other means then it should still be used in place of a regular cataphract helmet.
  
In the end-game, a cataphract helmet should be equipped on every colonist that does not require some other specialized headwear, such as the prestige variant, [[social impact]] hats, or a [[mechlord helmet]].{{BiotechIcon}}  
+
{{Apparel Quality Table}}
  
{{Apparel Stats Table}}
+
==Styles==
 
 
== Styles ==
 
 
{{Ideology|No category}}
 
{{Ideology|No category}}
 
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
 
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
Line 70: Line 65:
 
* [[Royalty (DLC)|Royalty DLC]] initial release - Introduced.
 
* [[Royalty (DLC)|Royalty DLC]] initial release - Introduced.
 
* [[Version/1.1.2647|1.1.2647]] - No longer meets the clothing requirement of nobles, replaced in that role by [[Prestige cataphract helmet]]. Stellic Wardens and Defenders no longer spawn with a regular cataphract helmet, and instead spawn with the prestige version
 
* [[Version/1.1.2647|1.1.2647]] - No longer meets the clothing requirement of nobles, replaced in that role by [[Prestige cataphract helmet]]. Stellic Wardens and Defenders no longer spawn with a regular cataphract helmet, and instead spawn with the prestige version
* [[Version/1.2.2753|1.2.2753]] - Icons of spacer armor now display as off-white instead of dark gray.
 
  
== See also ==
+
== See Also ==
 
* [[Prestige cataphract helmet]] - a variant of the cataphract helmet that both pleases nobles and improves psychic ability.
 
* [[Prestige cataphract helmet]] - a variant of the cataphract helmet that both pleases nobles and improves psychic ability.
  
{{Nav|clothing|wide}}
+
{{nav|clothing|wide}}
 
[[Category:Armor]]
 
[[Category:Armor]]

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: